Add -no-mobile
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// This file is subject to the terms and conditions defined
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// in file 'LICENSE', which is part of this source code package.
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using System;
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using System.Threading.Tasks;
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using SteamKit2.Authentication;
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namespace DepotDownloader
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{
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// This is practically copied from https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/SteamKit2/Steam/Authentication/UserConsoleAuthenticator.cs
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internal class ConsoleAuthenticator : IAuthenticator
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{
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/// <inheritdoc />
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public Task<string> GetDeviceCodeAsync(bool previousCodeWasIncorrect)
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{
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if (previousCodeWasIncorrect)
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{
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Console.Error.WriteLine("The previous 2-factor auth code you have provided is incorrect.");
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}
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string code;
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do
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{
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Console.Error.Write("STEAM GUARD! Please enter your 2-factor auth code from your authenticator app: ");
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code = Console.ReadLine()?.Trim();
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if (code == null)
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{
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break;
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}
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}
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while (string.IsNullOrEmpty(code));
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return Task.FromResult(code!);
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}
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/// <inheritdoc />
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public Task<string> GetEmailCodeAsync(string email, bool previousCodeWasIncorrect)
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{
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if (previousCodeWasIncorrect)
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{
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Console.Error.WriteLine("The previous 2-factor auth code you have provided is incorrect.");
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}
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string code;
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do
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{
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Console.Error.Write($"STEAM GUARD! Please enter the auth code sent to the email at {email}: ");
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code = Console.ReadLine()?.Trim();
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if (code == null)
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{
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break;
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}
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}
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while (string.IsNullOrEmpty(code));
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return Task.FromResult(code!);
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}
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/// <inheritdoc />
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public Task<bool> AcceptDeviceConfirmationAsync()
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{
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if (ContentDownloader.Config.SkipAppConfirmation)
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{
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return Task.FromResult(false);
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}
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Console.Error.WriteLine("STEAM GUARD! Use the Steam Mobile App to confirm your sign in...");
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return Task.FromResult(true);
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}
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}
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}
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