If an included depot doesn't have the requested branch, fall back to "public".

(Mirrors Steam behavior)
pull/25/head
Nicholas Hastings 9 years ago
parent 06a7d099ba
commit 65b6d97fa2

@ -256,7 +256,6 @@ namespace DepotDownloader
return BitConverter.ToUInt64(manifest_bytes, 0);
}
Console.WriteLine("Invalid branch {0} for appId {1}", branch, appId);
return INVALID_MANIFEST_ID;
}
@ -425,22 +424,29 @@ namespace DepotDownloader
return null;
}
uint uVersion = GetSteam3AppBuildNumber(appId, branch);
if (steam3 != null)
steam3.RequestAppTicket((uint)depotId);
string installDir;
if (!CreateDirectories(depotId, uVersion, out installDir))
ulong manifestID = GetSteam3DepotManifest(depotId, appId, branch);
if (manifestID == INVALID_MANIFEST_ID && branch != "public")
{
Console.WriteLine("Warning: Depot {0} does not have branch named \"{1}\". Trying public branch.", depotId, branch);
branch = "public";
manifestID = GetSteam3DepotManifest(depotId, appId, branch);
}
if (manifestID == INVALID_MANIFEST_ID)
{
Console.WriteLine("Error: Unable to create install directories!");
Console.WriteLine("Depot {0} ({1}) missing public subsection or manifest section.", depotId, contentName);
return null;
}
if(steam3 != null)
steam3.RequestAppTicket((uint)depotId);
uint uVersion = GetSteam3AppBuildNumber(appId, branch);
ulong manifestID = GetSteam3DepotManifest(depotId, appId, branch);
if (manifestID == INVALID_MANIFEST_ID)
string installDir;
if (!CreateDirectories(depotId, uVersion, out installDir))
{
Console.WriteLine("Depot {0} ({1}) missing public subsection or manifest section.", depotId, contentName);
Console.WriteLine("Error: Unable to create install directories!");
return null;
}

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