diff --git a/DepotDownloader/ContentDownloader.cs b/DepotDownloader/ContentDownloader.cs index f909f6e2..ee16db12 100644 --- a/DepotDownloader/ContentDownloader.cs +++ b/DepotDownloader/ContentDownloader.cs @@ -222,7 +222,6 @@ namespace DepotDownloader return; } - // consumed as a blob of the decompressed data, the manifest can be composed of binary structures or protobuf (see content_manifest.proto), needs helper class byte[] manifest = cdnClient.DownloadDepotManifest(depotId, depot_manifest); if (manifest == null) @@ -233,6 +232,8 @@ namespace DepotDownloader string manifestFile = Path.Combine(installDir, "manifest.bin"); File.WriteAllBytes(manifestFile, manifest); + + DepotManifest depotManifest = new DepotManifest(manifest); } private static void DownloadSteam2( ContentServerClient.Credentials credentials, int depotId, int depotVersion, int cellId, string username, string password, bool onlyManifest, bool gameServer, bool exclude, string installDir, string[] fileList )