Console.WriteLine("\t-app <#>\t\t\t\t- the AppID to download.");
Console.WriteLine();
Console.WriteLine("Optional Parameters:");
Console.WriteLine("\t-depot <#>\t\t\t- the DepotID to download.");
Console.WriteLine("\t-cellid <#>\t\t\t- the overridden CellID of the content server to download from.");
Console.WriteLine("\t-username <user>\t\t\t- the username of the account to login to for restricted content.");
Console.WriteLine("\t-password <pass>\t\t\t- the password of the account to login to for restricted content.");
Console.WriteLine("\t-remember-password\t\t\t- if set, remember the password for subsequent logins of this user.");
Console.WriteLine("\t-dir <installdir>\t\t\t- the directory in which to place downloaded files.");
Console.WriteLine("\t-os <os>\t\t\t- the operating system for which to download the game (windows, macos or linux, default: OS the program is currently running on)");
Console.WriteLine("\t-filelist <filename.txt>\t\t- a list of files to download (from the manifest). Can optionally use regex to download only certain files.");
Console.WriteLine("\t-depot <#>\t\t\t\t- the DepotID to download.");
Console.WriteLine("\t-manifest <id>\t\t\t- manifest id of content to download (requires -depot, default: current for branch).");
Console.WriteLine("\t-ugc <#>\t\t\t\t- the UGC ID to download.");
Console.WriteLine("\t-beta <branchname>\t\t\t- download from specified branch if available (default: Public).");
Console.WriteLine("\t-betapassword <pass>\t\t- branch password if applicable.");
Console.WriteLine("\t-all-platforms\t\t\t- downloads all platform-specific depots when -app is used.");
Console.WriteLine("\t-os <os>\t\t\t\t- the operating system for which to download the game (windows, macos or linux, default: OS the program is currently running on)");
Console.WriteLine();
Console.WriteLine("\t-pubfile <#>\t\t\t- the PublishedFileId to download. (Will automatically resolve to UGC id)");
Console.WriteLine();
Console.WriteLine("\t-username <user>\t\t- the username of the account to login to for restricted content.");
Console.WriteLine("\t-password <pass>\t\t- the password of the account to login to for restricted content.");
Console.WriteLine("\t-remember-password\t\t- if set, remember the password for subsequent logins of this user.");
Console.WriteLine();
Console.WriteLine("\t-dir <installdir>\t\t- the directory in which to place downloaded files.");
Console.WriteLine("\t-filelist <file.txt>\t- a list of files to download (from the manifest). Can optionally use regex to download only certain files.");
Console.WriteLine("\t-validate\t\t\t\t- Include checksum verification of files already downloaded");
Console.WriteLine();
Console.WriteLine("\t-manifest-only\t\t\t- downloads a human readable manifest for any depots that would be downloaded.");
Console.WriteLine("\t-beta <branchname>\t\t\t\t- download from specified branch if available (default: Public).");
Console.WriteLine("\t-betapassword <pass>\t\t\t- branch password if applicable.");
Console.WriteLine("\t-manifest <id>\t\t\t- manifest id of content to download (requires -depot, default: current for branch).");
Console.WriteLine("\t-max-servers <#>\t\t\t- maximum number of content servers to use. (default: 8).");
Console.WriteLine("\t-max-downloads <#>\t\t\t- maximum number of chunks to download concurrently. (default: 4).");
Console.WriteLine("\t-cellid <#>\t\t\t\t- the overridden CellID of the content server to download from.");
Console.WriteLine("\t-max-servers <#>\t\t- maximum number of content servers to use. (default: 8).");
Console.WriteLine("\t-max-downloads <#>\t\t- maximum number of chunks to download concurrently. (default: 4).");