using SteamKit2; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; namespace DepotDownloader.Core { public class ContentDownloaderException : System.Exception { public ContentDownloaderException( String value ) : base( value ) {} } public static class ContentDownloader { public const uint INVALID_APP_ID = uint.MaxValue; public const uint INVALID_DEPOT_ID = uint.MaxValue; public const ulong INVALID_MANIFEST_ID = ulong.MaxValue; public const string DEFAULT_BRANCH = "Public"; public static DownloadConfig Config = new DownloadConfig(); private static Steam3Session steam3; private static Steam3Session.Credentials steam3Credentials; private static CDNClientPool cdnPool; private const string DEFAULT_DOWNLOAD_DIR = "depots"; private const string CONFIG_DIR = ".DepotDownloader"; private static readonly string STAGING_DIR = Path.Combine( CONFIG_DIR, "staging" ); private sealed class DepotDownloadInfo { public uint id { get; private set; } public string installDir { get; private set; } public string contentName { get; private set; } public ulong manifestId { get; private set; } public byte[] depotKey; public DepotDownloadInfo( uint depotid, ulong manifestId, string installDir, string contentName ) { this.id = depotid; this.manifestId = manifestId; this.installDir = installDir; this.contentName = contentName; } } static bool CreateDirectories( uint depotId, uint depotVersion, out string installDir ) { installDir = null; try { if ( string.IsNullOrWhiteSpace( ContentDownloader.Config.InstallDirectory ) ) { Directory.CreateDirectory( DEFAULT_DOWNLOAD_DIR ); string depotPath = Path.Combine( DEFAULT_DOWNLOAD_DIR, depotId.ToString() ); Directory.CreateDirectory( depotPath ); installDir = Path.Combine( depotPath, depotVersion.ToString() ); Directory.CreateDirectory( installDir ); Directory.CreateDirectory( Path.Combine( installDir, CONFIG_DIR ) ); Directory.CreateDirectory( Path.Combine( installDir, STAGING_DIR ) ); } else { Directory.CreateDirectory( ContentDownloader.Config.InstallDirectory ); installDir = ContentDownloader.Config.InstallDirectory; Directory.CreateDirectory( Path.Combine( installDir, CONFIG_DIR ) ); Directory.CreateDirectory( Path.Combine( installDir, STAGING_DIR ) ); } } catch { return false; } return true; } static bool TestIsFileIncluded( string filename ) { if ( !Config.UsingFileList ) return true; foreach ( string fileListEntry in Config.FilesToDownload ) { if ( fileListEntry.Equals( filename, StringComparison.OrdinalIgnoreCase ) ) return true; } foreach ( Regex rgx in Config.FilesToDownloadRegex ) { Match m = rgx.Match( filename ); if ( m.Success ) return true; } return false; } static bool AccountHasAccess( uint depotId ) { if ( steam3 == null || steam3.steamUser.SteamID == null || ( steam3.Licenses == null && steam3.steamUser.SteamID.AccountType != EAccountType.AnonUser ) ) return false; IEnumerable licenseQuery; if ( steam3.steamUser.SteamID.AccountType == EAccountType.AnonUser ) { licenseQuery = new List() { 17906 }; } else { licenseQuery = steam3.Licenses.Select( x => x.PackageID ).Distinct(); } steam3.RequestPackageInfo( licenseQuery ); foreach ( var license in licenseQuery ) { SteamApps.PICSProductInfoCallback.PICSProductInfo package; if ( steam3.PackageInfo.TryGetValue( license, out package ) && package != null ) { if ( package.KeyValues[ "appids" ].Children.Any( child => child.AsUnsignedInteger() == depotId ) ) return true; if ( package.KeyValues[ "depotids" ].Children.Any( child => child.AsUnsignedInteger() == depotId ) ) return true; } } return false; } internal static KeyValue GetSteam3AppSection( uint appId, EAppInfoSection section ) { if ( steam3 == null || steam3.AppInfo == null ) { return null; } SteamApps.PICSProductInfoCallback.PICSProductInfo app; if ( !steam3.AppInfo.TryGetValue( appId, out app ) || app == null ) { return null; } KeyValue appinfo = app.KeyValues; string section_key; switch ( section ) { case EAppInfoSection.Common: section_key = "common"; break; case EAppInfoSection.Extended: section_key = "extended"; break; case EAppInfoSection.Config: section_key = "config"; break; case EAppInfoSection.Depots: section_key = "depots"; break; default: throw new NotImplementedException(); } KeyValue section_kv = appinfo.Children.Where( c => c.Name == section_key ).FirstOrDefault(); return section_kv; } static uint GetSteam3AppBuildNumber( uint appId, string branch ) { if ( appId == INVALID_APP_ID ) return 0; KeyValue depots = ContentDownloader.GetSteam3AppSection( appId, EAppInfoSection.Depots ); KeyValue branches = depots[ "branches" ]; KeyValue node = branches[ branch ]; if ( node == KeyValue.Invalid ) return 0; KeyValue buildid = node[ "buildid" ]; if ( buildid == KeyValue.Invalid ) return 0; return uint.Parse( buildid.Value ); } static ulong GetSteam3DepotManifest( uint depotId, uint appId, string branch ) { KeyValue depots = GetSteam3AppSection( appId, EAppInfoSection.Depots ); KeyValue depotChild = depots[ depotId.ToString() ]; if ( depotChild == KeyValue.Invalid ) return INVALID_MANIFEST_ID; // Shared depots can either provide manifests, or leave you relying on their parent app. // It seems that with the latter, "sharedinstall" will exist (and equals 2 in the one existance I know of). // Rather than relay on the unknown sharedinstall key, just look for manifests. Test cases: 111710, 346680. if ( depotChild[ "manifests" ] == KeyValue.Invalid && depotChild[ "depotfromapp" ] != KeyValue.Invalid ) { uint otherAppId = depotChild["depotfromapp"].AsUnsignedInteger(); if ( otherAppId == appId ) { // This shouldn't ever happen, but ya never know with Valve. Don't infinite loop. Console.WriteLine( "App {0}, Depot {1} has depotfromapp of {2}!", appId, depotId, otherAppId ); return INVALID_MANIFEST_ID; } steam3.RequestAppInfo( otherAppId ); return GetSteam3DepotManifest( depotId, otherAppId, branch ); } var manifests = depotChild[ "manifests" ]; var manifests_encrypted = depotChild[ "encryptedmanifests" ]; if ( manifests.Children.Count == 0 && manifests_encrypted.Children.Count == 0 ) return INVALID_MANIFEST_ID; var node = manifests[ branch ]; if ( branch != "Public" && node == KeyValue.Invalid ) { var node_encrypted = manifests_encrypted[ branch ]; if ( node_encrypted != KeyValue.Invalid ) { string password = Config.BetaPassword; if ( password == null ) { Console.Write( "Please enter the password for branch {0}: ", branch ); Config.BetaPassword = password = Console.ReadLine(); } var encrypted_v1 = node_encrypted[ "encrypted_gid" ]; var encrypted_v2 = node_encrypted[ "encrypted_gid_2" ]; if ( encrypted_v1 != KeyValue.Invalid ) { byte[] input = Util.DecodeHexString( encrypted_v1.Value ); byte[] manifest_bytes = CryptoHelper.VerifyAndDecryptPassword( input, password ); if ( manifest_bytes == null ) { Console.WriteLine( "Password was invalid for branch {0}", branch ); return INVALID_MANIFEST_ID; } return BitConverter.ToUInt64( manifest_bytes, 0 ); } else if ( encrypted_v2 != KeyValue.Invalid ) { // Submit the password to Steam now to get encryption keys steam3.CheckAppBetaPassword( appId, Config.BetaPassword ); if ( !steam3.AppBetaPasswords.ContainsKey( branch ) ) { Console.WriteLine( "Password was invalid for branch {0}", branch ); return INVALID_MANIFEST_ID; } byte[] input = Util.DecodeHexString( encrypted_v2.Value ); byte[] manifest_bytes; try { manifest_bytes = CryptoHelper.SymmetricDecryptECB( input, steam3.AppBetaPasswords[ branch ] ); } catch ( Exception e ) { Console.WriteLine( "Failed to decrypt branch {0}: {1}", branch, e.Message ); return INVALID_MANIFEST_ID; } return BitConverter.ToUInt64( manifest_bytes, 0 ); } else { Console.WriteLine( "Unhandled depot encryption for depotId {0}", depotId ); return INVALID_MANIFEST_ID; } } return INVALID_MANIFEST_ID; } if ( node.Value == null ) return INVALID_MANIFEST_ID; return UInt64.Parse( node.Value ); } static string GetAppOrDepotName( uint depotId, uint appId ) { if ( depotId == INVALID_DEPOT_ID ) { KeyValue info = GetSteam3AppSection( appId, EAppInfoSection.Common ); if ( info == null ) return String.Empty; return info[ "name" ].AsString(); } else { KeyValue depots = GetSteam3AppSection( appId, EAppInfoSection.Depots ); if ( depots == null ) return String.Empty; KeyValue depotChild = depots[ depotId.ToString() ]; if ( depotChild == null ) return String.Empty; return depotChild[ "name" ].AsString(); } } public static bool InitializeSteam3( string username, string password ) { string loginKey = null; if ( username != null && Config.RememberPassword ) { _ = AccountSettingsStore.Instance.LoginKeys.TryGetValue( username, out loginKey ); } steam3 = new Steam3Session( new SteamUser.LogOnDetails() { Username = username, Password = loginKey == null ? password : null, ShouldRememberPassword = Config.RememberPassword, LoginKey = loginKey, LoginID = Config.LoginID ?? 0x534B32, // "SK2" } ); steam3Credentials = steam3.WaitForCredentials(); if ( !steam3Credentials.IsValid ) { Console.WriteLine( "Unable to get steam3 credentials." ); return false; } cdnPool = new CDNClientPool( steam3 ); return true; } public static void ShutdownSteam3() { if (cdnPool != null) { cdnPool.Shutdown(); cdnPool = null; } if ( steam3 == null ) return; steam3.TryWaitForLoginKey(); steam3.Disconnect(); } public static async Task DownloadPubfileAsync( uint appId, ulong publishedFileId ) { var details = steam3.GetPubfileItemInfo( appId, publishedFileId ); if ( details?.manifest_id > 0 ) { await DownloadAppAsync( appId, appId, details.manifest_id, DEFAULT_BRANCH, null, null, null, false, true ); } else { Console.WriteLine( "Unable to locate manifest ID for published file {0}", publishedFileId ); } } public static async Task DownloadAppAsync( uint appId, uint depotId, ulong manifestId, string branch, string os, string arch, string language, bool lv, bool isUgc ) { // Load our configuration data containing the depots currently installed string configPath = ContentDownloader.Config.InstallDirectory; if (string.IsNullOrWhiteSpace(configPath)) { configPath = DEFAULT_DOWNLOAD_DIR; } Directory.CreateDirectory(Path.Combine(configPath, CONFIG_DIR)); DepotConfigStore.LoadFromFile(Path.Combine(configPath, CONFIG_DIR, "depot.config")); if ( steam3 != null ) steam3.RequestAppInfo( appId ); if ( !AccountHasAccess( appId ) ) { if ( steam3.RequestFreeAppLicense( appId ) ) { Console.WriteLine( "Obtained FreeOnDemand license for app {0}", appId ); // Fetch app info again in case we didn't get it fully without a license. steam3.RequestAppInfo( appId, true ); } else { string contentName = GetAppOrDepotName( INVALID_DEPOT_ID, appId ); throw new ContentDownloaderException( String.Format( "App {0} ({1}) is not available from this account.", appId, contentName ) ); } } var depotIDs = new List(); KeyValue depots = GetSteam3AppSection( appId, EAppInfoSection.Depots ); if ( isUgc ) { var workshopDepot = depots["workshopdepot"].AsUnsignedInteger(); if (workshopDepot != 0) depotId = workshopDepot; depotIDs.Add( depotId ); } else { Console.WriteLine( "Using app branch: '{0}'.", branch ); if ( depots != null ) { foreach ( var depotSection in depots.Children ) { uint id = INVALID_DEPOT_ID; if ( depotSection.Children.Count == 0 ) continue; if ( !uint.TryParse( depotSection.Name, out id ) ) continue; if ( depotId != INVALID_DEPOT_ID && id != depotId ) continue; if ( depotId == INVALID_DEPOT_ID ) { var depotConfig = depotSection[ "config" ]; if ( depotConfig != KeyValue.Invalid ) { if ( !Config.DownloadAllPlatforms && depotConfig["oslist"] != KeyValue.Invalid && !string.IsNullOrWhiteSpace( depotConfig["oslist"].Value ) ) { var oslist = depotConfig["oslist"].Value.Split( ',' ); if ( Array.IndexOf( oslist, os ?? Util.GetSteamOS() ) == -1 ) continue; } if ( depotConfig["osarch"] != KeyValue.Invalid && !string.IsNullOrWhiteSpace( depotConfig["osarch"].Value ) ) { var depotArch = depotConfig["osarch"].Value; if ( depotArch != ( arch ?? Util.GetSteamArch() ) ) continue; } if ( !Config.DownloadAllLanguages && depotConfig["language"] != KeyValue.Invalid && !string.IsNullOrWhiteSpace( depotConfig["language"].Value ) ) { var depotLang = depotConfig["language"].Value; if ( depotLang != ( language ?? "english" ) ) continue; } if ( !lv && depotConfig["lowviolence"] != KeyValue.Invalid && depotConfig["lowviolence"].AsBoolean() ) continue; } } depotIDs.Add( id ); } } if ( depotIDs == null || ( depotIDs.Count == 0 && depotId == INVALID_DEPOT_ID ) ) { throw new ContentDownloaderException( String.Format( "Couldn't find any depots to download for app {0}", appId ) ); } else if ( depotIDs.Count == 0 ) { throw new ContentDownloaderException( String.Format( "Depot {0} not listed for app {1}", depotId, appId ) ); } } var infos = new List(); foreach ( var depot in depotIDs ) { var info = GetDepotInfo( depot, appId, manifestId, branch ); if ( info != null ) { infos.Add( info ); } } try { await DownloadSteam3Async( appId, infos ).ConfigureAwait( false ); } catch ( OperationCanceledException ) { Console.WriteLine( "App {0} was not completely downloaded.", appId ); throw; } } static DepotDownloadInfo GetDepotInfo( uint depotId, uint appId, ulong manifestId, string branch ) { if ( steam3 != null && appId != INVALID_APP_ID ) steam3.RequestAppInfo( ( uint )appId ); string contentName = GetAppOrDepotName( depotId, appId ); if ( !AccountHasAccess( depotId ) ) { Console.WriteLine( "Depot {0} ({1}) is not available from this account.", depotId, contentName ); return null; } // Skip requesting an app ticket steam3.AppTickets[ depotId ] = null; if (manifestId == INVALID_MANIFEST_ID) { manifestId = GetSteam3DepotManifest(depotId, appId, branch); if (manifestId == INVALID_MANIFEST_ID && branch != "public") { Console.WriteLine("Warning: Depot {0} does not have branch named \"{1}\". Trying public branch.", depotId, branch); branch = "public"; manifestId = GetSteam3DepotManifest(depotId, appId, branch); } if (manifestId == INVALID_MANIFEST_ID) { Console.WriteLine("Depot {0} ({1}) missing public subsection or manifest section.", depotId, contentName); return null; } } uint uVersion = GetSteam3AppBuildNumber( appId, branch ); string installDir; if ( !CreateDirectories( depotId, uVersion, out installDir ) ) { Console.WriteLine( "Error: Unable to create install directories!" ); return null; } steam3.RequestDepotKey( depotId, appId ); if ( !steam3.DepotKeys.ContainsKey( depotId ) ) { Console.WriteLine( "No valid depot key for {0}, unable to download.", depotId ); return null; } byte[] depotKey = steam3.DepotKeys[ depotId ]; var info = new DepotDownloadInfo( depotId, manifestId, installDir, contentName ); info.depotKey = depotKey; return info; } private class ChunkMatch { public ChunkMatch( ProtoManifest.ChunkData oldChunk, ProtoManifest.ChunkData newChunk ) { OldChunk = oldChunk; NewChunk = newChunk; } public ProtoManifest.ChunkData OldChunk { get; private set; } public ProtoManifest.ChunkData NewChunk { get; private set; } } private static async Task DownloadSteam3Async( uint appId, List depots ) { ulong TotalBytesCompressed = 0; ulong TotalBytesUncompressed = 0; foreach ( var depot in depots ) { ulong DepotBytesCompressed = 0; ulong DepotBytesUncompressed = 0; Console.WriteLine( "Downloading depot {0} - {1}", depot.id, depot.contentName ); CancellationTokenSource cts = new CancellationTokenSource(); cdnPool.ExhaustedToken = cts; ProtoManifest oldProtoManifest = null; ProtoManifest newProtoManifest = null; string configDir = Path.Combine( depot.installDir, CONFIG_DIR ); ulong lastManifestId = INVALID_MANIFEST_ID; DepotConfigStore.Instance.InstalledManifestIDs.TryGetValue( depot.id, out lastManifestId ); // In case we have an early exit, this will force equiv of verifyall next run. DepotConfigStore.Instance.InstalledManifestIDs[ depot.id ] = INVALID_MANIFEST_ID; DepotConfigStore.Save(); if ( lastManifestId != INVALID_MANIFEST_ID ) { var oldManifestFileName = Path.Combine( configDir, string.Format( "{0}_{1}.bin", depot.id, lastManifestId ) ); if (File.Exists(oldManifestFileName)) { byte[] expectedChecksum, currentChecksum; try { expectedChecksum = File.ReadAllBytes(oldManifestFileName + ".sha"); } catch (IOException) { expectedChecksum = null; } oldProtoManifest = ProtoManifest.LoadFromFile(oldManifestFileName, out currentChecksum); if (expectedChecksum == null || !expectedChecksum.SequenceEqual(currentChecksum)) { // We only have to show this warning if the old manifest ID was different if (lastManifestId != depot.manifestId) Console.WriteLine("Manifest {0} on disk did not match the expected checksum.", lastManifestId); oldProtoManifest = null; } } } if ( lastManifestId == depot.manifestId && oldProtoManifest != null ) { newProtoManifest = oldProtoManifest; Console.WriteLine( "Already have manifest {0} for depot {1}.", depot.manifestId, depot.id ); } else { var newManifestFileName = Path.Combine( configDir, string.Format( "{0}_{1}.bin", depot.id, depot.manifestId ) ); if ( newManifestFileName != null ) { byte[] expectedChecksum, currentChecksum; try { expectedChecksum = File.ReadAllBytes(newManifestFileName + ".sha"); } catch (IOException) { expectedChecksum = null; } newProtoManifest = ProtoManifest.LoadFromFile(newManifestFileName, out currentChecksum); if (newProtoManifest != null && (expectedChecksum == null || !expectedChecksum.SequenceEqual(currentChecksum))) { Console.WriteLine("Manifest {0} on disk did not match the expected checksum.", depot.manifestId); newProtoManifest = null; } } if ( newProtoManifest != null ) { Console.WriteLine( "Already have manifest {0} for depot {1}.", depot.manifestId, depot.id ); } else { Console.Write( "Downloading depot manifest..." ); DepotManifest depotManifest = null; while ( depotManifest == null ) { Tuple connection = null; try { connection = await cdnPool.GetConnectionForDepot( appId, depot.id, CancellationToken.None ); depotManifest = await cdnPool.CDNClient.DownloadManifestAsync( depot.id, depot.manifestId, connection.Item1, connection.Item2, depot.depotKey ).ConfigureAwait(false); cdnPool.ReturnConnection( connection ); } catch ( SteamKitWebRequestException e ) { cdnPool.ReturnBrokenConnection( connection ); if ( e.StatusCode == HttpStatusCode.Unauthorized || e.StatusCode == HttpStatusCode.Forbidden ) { Console.WriteLine( "Encountered 401 for depot manifest {0} {1}. Aborting.", depot.id, depot.manifestId ); break; } else { Console.WriteLine( "Encountered error downloading depot manifest {0} {1}: {2}", depot.id, depot.manifestId, e.StatusCode ); } } catch ( Exception e ) { cdnPool.ReturnBrokenConnection( connection ); Console.WriteLine( "Encountered error downloading manifest for depot {0} {1}: {2}", depot.id, depot.manifestId, e.Message ); } } if ( depotManifest == null ) { Console.WriteLine( "\nUnable to download manifest {0} for depot {1}", depot.manifestId, depot.id ); return; } byte[] checksum; newProtoManifest = new ProtoManifest( depotManifest, depot.manifestId ); newProtoManifest.SaveToFile( newManifestFileName, out checksum ); File.WriteAllBytes( newManifestFileName + ".sha", checksum ); Console.WriteLine( " Done!" ); } } newProtoManifest.Files.Sort( ( x, y ) => string.Compare( x.FileName, y.FileName, StringComparison.Ordinal ) ); Console.WriteLine( "Manifest {0} ({1})", depot.manifestId, newProtoManifest.CreationTime ); if ( Config.DownloadManifestOnly ) { StringBuilder manifestBuilder = new StringBuilder(); string txtManifest = Path.Combine( depot.installDir, string.Format( "manifest_{0}_{1}.txt", depot.id, depot.manifestId ) ); manifestBuilder.Append( string.Format( "{0}\n\n", newProtoManifest.CreationTime ) ); foreach ( var file in newProtoManifest.Files ) { if ( file.Flags.HasFlag( EDepotFileFlag.Directory ) ) continue; manifestBuilder.Append( string.Format( "{0}\n", file.FileName ) ); manifestBuilder.Append( string.Format( "\t{0}\n", file.TotalSize ) ); manifestBuilder.Append( string.Format( "\t{0}\n", BitConverter.ToString( file.FileHash ).Replace( "-", "" ) ) ); } File.WriteAllText( txtManifest, manifestBuilder.ToString() ); continue; } ulong complete_download_size = 0; ulong size_downloaded = 0; string stagingDir = Path.Combine( depot.installDir, STAGING_DIR ); var filesAfterExclusions = newProtoManifest.Files.AsParallel().Where( f => TestIsFileIncluded( f.FileName ) ).ToList(); // Pre-process filesAfterExclusions.ForEach( file => { var fileFinalPath = Path.Combine( depot.installDir, file.FileName ); var fileStagingPath = Path.Combine( stagingDir, file.FileName ); if ( file.Flags.HasFlag( EDepotFileFlag.Directory ) ) { Directory.CreateDirectory( fileFinalPath ); Directory.CreateDirectory( fileStagingPath ); } else { // Some manifests don't explicitly include all necessary directories Directory.CreateDirectory( Path.GetDirectoryName( fileFinalPath ) ); Directory.CreateDirectory( Path.GetDirectoryName( fileStagingPath ) ); complete_download_size += file.TotalSize; } } ); var semaphore = new SemaphoreSlim( Config.MaxDownloads ); var files = filesAfterExclusions.Where( f => !f.Flags.HasFlag( EDepotFileFlag.Directory ) ).ToArray(); var tasks = new Task[ files.Length ]; for ( var i = 0; i < files.Length; i++ ) { var file = files[ i ]; var task = Task.Run( async () => { cts.Token.ThrowIfCancellationRequested(); try { await semaphore.WaitAsync().ConfigureAwait( false ); cts.Token.ThrowIfCancellationRequested(); string fileFinalPath = Path.Combine( depot.installDir, file.FileName ); string fileStagingPath = Path.Combine( stagingDir, file.FileName ); // This may still exist if the previous run exited before cleanup if ( File.Exists( fileStagingPath ) ) { File.Delete( fileStagingPath ); } FileStream fs = null; List neededChunks; FileInfo fi = new FileInfo( fileFinalPath ); if ( !fi.Exists ) { // create new file. need all chunks fs = File.Create( fileFinalPath ); fs.SetLength( ( long )file.TotalSize ); neededChunks = new List( file.Chunks ); } else { // open existing ProtoManifest.FileData oldManifestFile = null; if ( oldProtoManifest != null ) { oldManifestFile = oldProtoManifest.Files.SingleOrDefault( f => f.FileName == file.FileName ); } if ( oldManifestFile != null ) { neededChunks = new List(); if ( Config.VerifyAll || !oldManifestFile.FileHash.SequenceEqual( file.FileHash ) ) { // we have a version of this file, but it doesn't fully match what we want var matchingChunks = new List(); foreach ( var chunk in file.Chunks ) { var oldChunk = oldManifestFile.Chunks.FirstOrDefault( c => c.ChunkID.SequenceEqual( chunk.ChunkID ) ); if ( oldChunk != null ) { matchingChunks.Add( new ChunkMatch( oldChunk, chunk ) ); } else { neededChunks.Add( chunk ); } } File.Move( fileFinalPath, fileStagingPath ); fs = File.Open( fileFinalPath, FileMode.Create ); fs.SetLength( ( long )file.TotalSize ); using ( var fsOld = File.Open( fileStagingPath, FileMode.Open ) ) { foreach ( var match in matchingChunks ) { fsOld.Seek( ( long )match.OldChunk.Offset, SeekOrigin.Begin ); byte[] tmp = new byte[ match.OldChunk.UncompressedLength ]; fsOld.Read( tmp, 0, tmp.Length ); byte[] adler = Util.AdlerHash( tmp ); if ( !adler.SequenceEqual( match.OldChunk.Checksum ) ) { neededChunks.Add( match.NewChunk ); } else { fs.Seek( ( long )match.NewChunk.Offset, SeekOrigin.Begin ); fs.Write( tmp, 0, tmp.Length ); } } } File.Delete( fileStagingPath ); } } else { // No old manifest or file not in old manifest. We must validate. fs = File.Open( fileFinalPath, FileMode.Open ); if ( ( ulong )fi.Length != file.TotalSize ) { fs.SetLength( ( long )file.TotalSize ); } neededChunks = Util.ValidateSteam3FileChecksums( fs, file.Chunks.OrderBy( x => x.Offset ).ToArray() ); } if ( neededChunks.Count() == 0 ) { size_downloaded += file.TotalSize; Console.WriteLine( "{0,6:#00.00}% {1}", ( ( float )size_downloaded / ( float )complete_download_size ) * 100.0f, fileFinalPath ); if ( fs != null ) fs.Dispose(); return; } else { size_downloaded += ( file.TotalSize - ( ulong )neededChunks.Select( x => ( long )x.UncompressedLength ).Sum() ); } } foreach ( var chunk in neededChunks ) { if ( cts.IsCancellationRequested ) break; string chunkID = Util.EncodeHexString( chunk.ChunkID ); CDNClient.DepotChunk chunkData = null; while ( !cts.IsCancellationRequested ) { Tuple connection; try { connection = await cdnPool.GetConnectionForDepot( appId, depot.id, cts.Token ); } catch ( OperationCanceledException ) { break; } DepotManifest.ChunkData data = new DepotManifest.ChunkData(); data.ChunkID = chunk.ChunkID; data.Checksum = chunk.Checksum; data.Offset = chunk.Offset; data.CompressedLength = chunk.CompressedLength; data.UncompressedLength = chunk.UncompressedLength; try { chunkData = await cdnPool.CDNClient.DownloadDepotChunkAsync( depot.id, data, connection.Item1, connection.Item2, depot.depotKey ).ConfigureAwait( false ); cdnPool.ReturnConnection( connection ); break; } catch ( SteamKitWebRequestException e ) { cdnPool.ReturnBrokenConnection( connection ); if ( e.StatusCode == HttpStatusCode.Unauthorized || e.StatusCode == HttpStatusCode.Forbidden ) { Console.WriteLine( "Encountered 401 for chunk {0}. Aborting.", chunkID ); cts.Cancel(); break; } else { Console.WriteLine( "Encountered error downloading chunk {0}: {1}", chunkID, e.StatusCode ); } } catch ( TaskCanceledException ) { Console.WriteLine( "Connection timeout downloading chunk {0}", chunkID ); } catch ( Exception e ) { cdnPool.ReturnBrokenConnection( connection ); Console.WriteLine( "Encountered unexpected error downloading chunk {0}: {1}", chunkID, e.Message ); } } if ( chunkData == null ) { Console.WriteLine( "Failed to find any server with chunk {0} for depot {1}. Aborting.", chunkID, depot.id ); cts.Cancel(); } // Throw the cancellation exception if requested so that this task is marked failed cts.Token.ThrowIfCancellationRequested(); TotalBytesCompressed += chunk.CompressedLength; DepotBytesCompressed += chunk.CompressedLength; TotalBytesUncompressed += chunk.UncompressedLength; DepotBytesUncompressed += chunk.UncompressedLength; fs.Seek( ( long )chunk.Offset, SeekOrigin.Begin ); fs.Write( chunkData.Data, 0, chunkData.Data.Length ); size_downloaded += chunk.UncompressedLength; } fs.Dispose(); Console.WriteLine( "{0,6:#00.00}% {1}", ( ( float )size_downloaded / ( float )complete_download_size ) * 100.0f, fileFinalPath ); } finally { semaphore.Release(); } } ); tasks[ i ] = task; } await Task.WhenAll( tasks ).ConfigureAwait( false ); DepotConfigStore.Instance.InstalledManifestIDs[ depot.id ] = depot.manifestId; DepotConfigStore.Save(); Console.WriteLine( "Depot {0} - Downloaded {1} bytes ({2} bytes uncompressed)", depot.id, DepotBytesCompressed, DepotBytesUncompressed ); } Console.WriteLine( "Total downloaded: {0} bytes ({1} bytes uncompressed) from {2} depots", TotalBytesCompressed, TotalBytesUncompressed, depots.Count ); } } }