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DepotDownloader/DepotDownloader/ContentDownloader.cs

1127 lines
42 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using SteamKit2;
namespace DepotDownloader
{
static class ContentDownloader
{
const string DEFAULT_DIR = "depots";
const int MAX_STORAGE_RETRIES = 500;
const int MAX_CONNECT_RETRIES = 10;
const int NUM_STEAM3_CONNECTIONS = 4;
const int STEAM2_CONNECT_TIMEOUT_SECONDS = 5;
public static DownloadConfig Config = new DownloadConfig();
private static Steam3Session steam3;
private static Steam3Session.Credentials steam3Credentials;
private static IPEndPoint lastSteam2ContentServer;
private abstract class IDepotDownloadInfo
{
public int id { get; protected set; }
public string installDir { get; protected set; }
public string contentName { get; protected set; }
public abstract DownloadSource GetDownloadType();
}
private sealed class DepotDownloadInfo2 : IDepotDownloadInfo
{
public int version { get; private set; }
public IPEndPoint[] contentServers = null;
public Steam2Manifest manifest = null;
public List<int> NodesToDownload = new List<int>();
public byte[] cryptKey = null;
public override DownloadSource GetDownloadType() { return DownloadSource.Steam2; }
public DepotDownloadInfo2(int id, int version, string installDir, string contentName)
{
this.id = id;
this.version = version;
this.installDir = installDir;
this.contentName = contentName;
}
}
private sealed class DepotDownloadInfo3 : IDepotDownloadInfo
{
public ulong manifestId { get; private set; }
public byte[] depotKey;
public override DownloadSource GetDownloadType() { return DownloadSource.Steam3; }
public DepotDownloadInfo3(int depotid, ulong manifestId, string installDir, string contentName)
{
this.id = depotid;
this.manifestId = manifestId;
this.installDir = installDir;
this.contentName = contentName;
}
}
static bool CreateDirectories( int depotId, uint depotVersion, out string installDir )
{
installDir = null;
try
{
if (ContentDownloader.Config.InstallDirectory == null || ContentDownloader.Config.InstallDirectory == "")
{
Directory.CreateDirectory( DEFAULT_DIR );
string depotPath = Path.Combine( DEFAULT_DIR, depotId.ToString() );
Directory.CreateDirectory( depotPath );
installDir = Path.Combine(depotPath, depotVersion.ToString());
Directory.CreateDirectory(installDir);
}
else
{
Directory.CreateDirectory(ContentDownloader.Config.InstallDirectory);
string serverFolder = CDRManager.GetDedicatedServerFolder( depotId );
if ( serverFolder != null && serverFolder != "" )
{
installDir = Path.Combine(ContentDownloader.Config.InstallDirectory, serverFolder);
Directory.CreateDirectory(installDir);
}
else
{
installDir = ContentDownloader.Config.InstallDirectory;
}
}
}
catch
{
return false;
}
return true;
}
static string[] GetExcludeList( ContentServerClient.StorageSession session, Steam2Manifest manifest )
{
string[] excludeList = null;
for ( int x = 0 ; x < manifest.Nodes.Count ; ++x )
{
var dirEntry = manifest.Nodes[ x ];
if ( dirEntry.Name == "exclude.lst" &&
dirEntry.FullName.StartsWith( "reslists" + Path.DirectorySeparatorChar ) &&
( dirEntry.Attributes & Steam2Manifest.Node.Attribs.EncryptedFile ) == 0 )
{
string excludeFile = Encoding.UTF8.GetString( session.DownloadFile( dirEntry ) );
if ( Environment.OSVersion.Platform == PlatformID.Win32NT )
excludeFile = excludeFile.Replace( '/', Path.DirectorySeparatorChar );
else
excludeFile = excludeFile.Replace( '\\', Path.DirectorySeparatorChar );
excludeList = excludeFile.Split( new char[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries );
break;
}
}
return excludeList;
}
static bool IsFileExcluded( string file, string[] excludeList )
{
if ( excludeList == null || file.Length < 1 )
return false;
foreach ( string e in excludeList )
{
int wildPos = e.IndexOf( "*" );
if ( wildPos == -1 )
{
if ( file.StartsWith( e ) )
return true;
continue;
}
if ( wildPos == 0 )
{
if ( e.Length == 1 || file.EndsWith( e.Substring( 1 ) ) )
return true;
continue;
}
string start = e.Substring( 0, wildPos );
string end = e.Substring( wildPos + 1, e.Length - wildPos - 1 );
if ( file.StartsWith( start ) && file.EndsWith( end ) )
return true;
}
return false;
}
static bool TestIsFileIncluded(string filename)
{
if (!Config.UsingFileList)
return true;
foreach (string fileListEntry in Config.FilesToDownload)
{
if (fileListEntry.Equals(filename, StringComparison.OrdinalIgnoreCase))
return true;
}
foreach (Regex rgx in Config.FilesToDownloadRegex)
{
Match m = rgx.Match(filename);
if (m.Success)
return true;
}
return false;
}
static bool AccountHasAccess( int depotId, bool appId=false )
{
if ( steam3 == null || steam3.Licenses == null )
return CDRManager.SubHasDepot( 0, depotId );
steam3.RequestPackageInfo( steam3.Licenses.Select( x => x.PackageID ) );
foreach ( var license in steam3.Licenses )
{
SteamApps.PICSProductInfoCallback.PICSProductInfo package;
if ( steam3.PackageInfo.TryGetValue( (uint)license.PackageID, out package ) || package == null )
{
KeyValue root = package.KeyValues[license.PackageID.ToString()];
KeyValue subset = (appId == true ? root["appids"] : root["depotids"]);
foreach ( var child in subset.Children )
{
if ( child.AsInteger() == depotId )
return true;
}
}
if ( CDRManager.SubHasDepot( ( int )license.PackageID, depotId ) )
return true;
}
return false;
}
static bool AppIsSteam3(int appId)
{
if (steam3 == null || steam3.AppInfoOverridesCDR == null)
{
return false;
}
steam3.RequestAppInfo((uint)appId);
bool app_override;
if(!steam3.AppInfoOverridesCDR.TryGetValue((uint)appId, out app_override))
return false;
KeyValue depots = GetSteam3AppSection(appId, EAppInfoSection.Depots);
foreach (KeyValue depotChild in depots.Children)
{
if (depotChild == null)
return false;
int id;
if (!int.TryParse(depotChild.Name, out id))
continue;
var nodes = depotChild["manifests"].Children;
var nodes_encrypted = depotChild["encryptedmanifests"].Children;
if (nodes.Count == 0 && nodes_encrypted.Count == 0)
return false;
}
return true;
}
internal static KeyValue GetSteam3AppSection( int appId, EAppInfoSection section )
{
if (steam3 == null || steam3.AppInfo == null)
{
return null;
}
SteamApps.PICSProductInfoCallback.PICSProductInfo app;
if ( !steam3.AppInfo.TryGetValue( (uint)appId, out app ) || app == null )
{
return null;
}
KeyValue appinfo = app.KeyValues;
string section_key;
switch (section)
{
case EAppInfoSection.Common:
section_key = "common";
break;
case EAppInfoSection.Extended:
section_key = "extended";
break;
case EAppInfoSection.Config:
section_key = "config";
break;
case EAppInfoSection.Depots:
section_key = "depots";
break;
default:
throw new NotImplementedException();
}
KeyValue section_kv = appinfo.Children.Where(c => c.Name == section_key).FirstOrDefault();
return section_kv;
}
enum DownloadSource
{
Steam2,
Steam3
}
static DownloadSource GetAppDownloadSource(int appId)
{
if (appId == -1 || !AppIsSteam3(appId))
return DownloadSource.Steam2;
KeyValue config = GetSteam3AppSection(appId, EAppInfoSection.Config);
int contenttype = config["contenttype"].AsInteger(0);
// EContentDownloadSourceType?
if (contenttype != 3)
{
Console.WriteLine("Warning: App {0} does not advertise contenttype as steam3, but has steam3 depots", appId);
}
return DownloadSource.Steam3;
}
static uint GetSteam3AppChangeNumber(int appId)
{
if (steam3 == null || steam3.AppInfo == null)
{
return 0;
}
SteamApps.PICSProductInfoCallback.PICSProductInfo app;
if (!steam3.AppInfo.TryGetValue((uint)appId, out app) || app == null)
{
return 0;
}
return app.ChangeNumber;
}
static uint GetSteam3AppBuildNumber(int appId, string branch)
{
if (appId == -1 || !AppIsSteam3(appId))
return 0;
KeyValue depots = ContentDownloader.GetSteam3AppSection(appId, EAppInfoSection.Depots);
KeyValue branches = depots["branches"];
KeyValue node = branches[branch];
if (node == null)
return 0;
KeyValue buildid = node["buildid"];
if (buildid == null)
return 0;
return uint.Parse(buildid.Value);
}
static ulong GetSteam3DepotManifest(int depotId, int appId, string branch)
{
if (appId == -1 || !AppIsSteam3(appId))
return 0;
KeyValue depots = GetSteam3AppSection(appId, EAppInfoSection.Depots);
KeyValue depotChild = depots[depotId.ToString()];
if (depotChild == null)
return 0;
var manifests = depotChild["manifests"];
var manifests_encrypted = depotChild["encryptedmanifests"];
if (manifests.Children.Count == 0 && manifests_encrypted.Children.Count == 0)
return 0;
var node = manifests[branch];
if (branch != "Public" && node == KeyValue.Invalid)
{
var node_encrypted = manifests_encrypted[branch];
if (node_encrypted != KeyValue.Invalid)
{
string password = Config.BetaPassword;
if (password == null)
{
Console.Write("Please enter the password for branch {0}: ", branch);
Config.BetaPassword = password = Console.ReadLine();
}
byte[] input = Util.DecodeHexString(node_encrypted["encrypted_gid"].Value);
byte[] manifest_bytes = CryptoHelper.VerifyAndDecryptPassword(input, password);
if (manifest_bytes == null)
{
Console.WriteLine("Password was invalid for branch {0}", branch);
return 0;
}
return BitConverter.ToUInt64(manifest_bytes, 0);
}
Console.WriteLine("Invalid branch {0} for appId {1}", branch, appId);
return 0;
}
if (node.Value == null)
return 0;
return UInt64.Parse(node.Value);
}
static string GetAppOrDepotName(int depotId, int appId)
{
if (appId == -1 || !AppIsSteam3(appId))
{
return CDRManager.GetDepotName(depotId);
}
else if (depotId == -1)
{
KeyValue info = GetSteam3AppSection(appId, EAppInfoSection.Common);
if (info == null)
return String.Empty;
return info["name"].AsString();
}
else
{
KeyValue depots = GetSteam3AppSection(appId, EAppInfoSection.Depots);
if (depots == null)
return String.Empty;
KeyValue depotChild = depots[depotId.ToString()];
if (depotChild == null)
return String.Empty;
return depotChild["name"].AsString();
}
}
public static void InitializeSteam3(string username, string password)
{
steam3 = new Steam3Session(
new SteamUser.LogOnDetails()
{
Username = username,
Password = password,
RequestSteam2Ticket = true,
}
);
steam3Credentials = steam3.WaitForCredentials();
if (!steam3Credentials.IsValid)
{
Console.WriteLine("Unable to get steam3 credentials.");
return;
}
}
public static void ShutdownSteam3()
{
if (steam3 == null)
return;
steam3.Disconnect();
}
private static ContentServerClient.Credentials GetSteam2Credentials(uint appId)
{
if (steam3 == null || !steam3Credentials.IsValid)
{
return null;
}
return new ContentServerClient.Credentials()
{
Steam2Ticket = steam3Credentials.Steam2Ticket,
AppTicket = steam3.AppTickets[appId],
SessionToken = steam3Credentials.SessionToken,
};
}
public static void DownloadApp(int appId, int depotId, string branch, bool bListOnly=false)
{
if(steam3 != null)
steam3.RequestAppInfo((uint)appId);
if (!AccountHasAccess(appId, true))
{
string contentName = GetAppOrDepotName(-1, appId);
Console.WriteLine("App {0} ({1}) is not available from this account.", appId, contentName);
return;
}
List<int> depotIDs = null;
if (AppIsSteam3(appId))
{
depotIDs = new List<int>();
KeyValue depots = GetSteam3AppSection(appId, EAppInfoSection.Depots);
if (depots != null)
{
foreach (var child in depots.Children)
{
int id = -1;
if (int.TryParse(child.Name, out id) && child.Children.Count > 0 && (depotId == -1 || id == depotId))
{
depotIDs.Add(id);
}
}
}
}
else
{
// steam2 path
depotIDs = CDRManager.GetDepotIDsForApp(appId, Config.DownloadAllPlatforms);
}
if (depotIDs == null || (depotIDs.Count == 0 && depotId == -1))
{
Console.WriteLine("Couldn't find any depots to download for app {0}", appId);
return;
}
else if (depotIDs.Count == 0)
{
Console.WriteLine("Depot {0} not listed for app {1}", depotId, appId);
return;
}
if ( bListOnly )
{
Console.WriteLine( "\n {0} Depots:", appId );
foreach ( var depot in depotIDs )
{
var depotName = CDRManager.GetDepotName( depot );
Console.WriteLine( "{0} - {1}", depot, depotName );
}
return;
}
var infos2 = new List<DepotDownloadInfo2>();
var infos3 = new List<DepotDownloadInfo3>();
foreach (var depot in depotIDs)
{
int depotVersion = 0;
if ( !AppIsSteam3( appId ) )
{
// Steam2 dependency
depotVersion = CDRManager.GetLatestDepotVersion(depot, Config.PreferBetaVersions);
if (depotVersion == -1)
{
Console.WriteLine("Error: Unable to find DepotID {0} in the CDR!", depot);
return;
}
}
IDepotDownloadInfo info = GetDepotInfo(depot, depotVersion, appId, branch);
if (info != null)
{
if (info.GetDownloadType() == DownloadSource.Steam2)
infos2.Add((DepotDownloadInfo2)info);
else if (info.GetDownloadType() == DownloadSource.Steam3)
infos3.Add((DepotDownloadInfo3)info);
}
}
if( infos2.Count() > 0 )
DownloadSteam2( infos2 );
if( infos3.Count() > 0 )
DownloadSteam3( infos3 );
}
public static void DownloadDepotsForGame(string game, string branch)
{
var infos2 = new List<DepotDownloadInfo2>();
var infos3 = new List<DepotDownloadInfo3>();
List<int> depotIDs = CDRManager.GetDepotIDsForGameserver(game, ContentDownloader.Config.DownloadAllPlatforms);
foreach (var depot in depotIDs)
{
int depotVersion = CDRManager.GetLatestDepotVersion(depot, ContentDownloader.Config.PreferBetaVersions);
if (depotVersion == -1)
{
Console.WriteLine("Error: Unable to find DepotID {0} in the CDR!", depot);
ContentDownloader.ShutdownSteam3();
continue;
}
IDepotDownloadInfo info = GetDepotInfo(depot, depotVersion, 0, branch);
if (info.GetDownloadType() == DownloadSource.Steam2)
{
infos2.Add((DepotDownloadInfo2)info);
}
else if (info.GetDownloadType() == DownloadSource.Steam3)
{
infos3.Add((DepotDownloadInfo3)info);
}
}
if (infos2.Count() > 0)
DownloadSteam2(infos2);
if (infos3.Count() > 0)
DownloadSteam3(infos3);
}
public static void DownloadDepot(int depotId, int depotVersion, string branch, int appId = 0)
{
IDepotDownloadInfo info = GetDepotInfo(depotId, depotVersion, appId, branch);
if (info.GetDownloadType() == DownloadSource.Steam2)
{
var infos = new List<DepotDownloadInfo2>();
infos.Add((DepotDownloadInfo2)info);
DownloadSteam2(infos);
}
else if (info.GetDownloadType() == DownloadSource.Steam3)
{
var infos = new List<DepotDownloadInfo3>();
infos.Add((DepotDownloadInfo3)info);
DownloadSteam3(infos);
}
}
static IDepotDownloadInfo GetDepotInfo(int depotId, int depotVersion, int appId, string branch)
{
if(steam3 != null && appId > 0)
steam3.RequestAppInfo((uint)appId);
string contentName = GetAppOrDepotName(depotId, appId);
if (!AccountHasAccess(depotId, false))
{
Console.WriteLine("Depot {0} ({1}) is not available from this account.", depotId, contentName);
return null;
}
DownloadSource source = GetAppDownloadSource(appId);
uint uVersion = (uint)depotVersion;
if (source == DownloadSource.Steam3)
{
uVersion = GetSteam3AppBuildNumber(appId, branch);
}
string installDir;
if (!CreateDirectories(depotId, uVersion, out installDir))
{
Console.WriteLine("Error: Unable to create install directories!");
return null;
}
if(steam3 != null)
steam3.RequestAppTicket((uint)depotId);
if (source == DownloadSource.Steam3)
{
ulong manifestID = GetSteam3DepotManifest(depotId, appId, branch);
if (manifestID == 0)
{
Console.WriteLine("Depot {0} ({1}) missing public subsection or manifest section.", depotId, contentName);
return null;
}
steam3.RequestDepotKey( ( uint )depotId, ( uint )appId );
if (!steam3.DepotKeys.ContainsKey((uint)depotId))
{
Console.WriteLine("No valid depot key for {0}, unable to download.", depotId);
return null;
}
byte[] depotKey = steam3.DepotKeys[(uint)depotId];
var info = new DepotDownloadInfo3( depotId, manifestID, installDir, contentName );
info.depotKey = depotKey;
return info;
}
else
{
// steam2 path
var info = new DepotDownloadInfo2(depotId, depotVersion, installDir, contentName);
return info;
}
}
private static void DownloadSteam3( List<DepotDownloadInfo3> depots )
{
foreach (var depot in depots)
{
int depotId = depot.id;
ulong depot_manifest = depot.manifestId;
byte[] depotKey = depot.depotKey;
string installDir = depot.installDir;
Console.WriteLine("Downloading depot {0} - {1}", depot.id, depot.contentName);
Console.Write("Finding content servers...");
List<IPEndPoint> serverList = steam3.steamClient.GetServersOfType(EServerType.CS);
List<CDNClient.ClientEndPoint> cdnServers = null;
int counterDeferred = 0;
for (int i = 0; ; i++)
{
IPEndPoint endpoint = serverList[i % serverList.Count];
cdnServers = CDNClient.FetchServerList(new CDNClient.ClientEndPoint(endpoint.Address.ToString(), endpoint.Port), Config.CellID);
if (cdnServers == null) counterDeferred++;
if (cdnServers != null && cdnServers.Count((ep) => { return ep.Type == "CS"; }) > 0)
break;
if (((i + 1) % serverList.Count) == 0)
{
Console.WriteLine("Unable to find any Steam3 content servers");
return;
}
}
Console.WriteLine(" Done!");
Console.Write("Downloading depot manifest...");
List<CDNClient.ClientEndPoint> cdnEndpoints = cdnServers.Where((ep) => { return ep.Type == "CDN"; }).ToList();
List<CDNClient.ClientEndPoint> csEndpoints = cdnServers.Where((ep) => { return ep.Type == "CS"; }).ToList();
List<CDNClient> cdnClients = new List<CDNClient>();
byte[] appTicket = steam3.AppTickets[(uint)depotId];
foreach (var server in csEndpoints)
{
CDNClient client;
if (appTicket == null)
client = new CDNClient(server, (uint)depotId, steam3.steamUser.SteamID);
else
client = new CDNClient(server, appTicket);
if (client.Connect())
{
cdnClients.Add(client);
if (cdnClients.Count >= NUM_STEAM3_CONNECTIONS)
break;
}
}
if (cdnClients.Count == 0)
{
Console.WriteLine("\nCould not initialize connection with CDN.");
return;
}
DepotManifest depotManifest = cdnClients[0].DownloadDepotManifest( depotId, depot_manifest );
if ( depotManifest == null )
{
// TODO: check for 401s
for (int i = 1; i < cdnClients.Count && depotManifest == null; i++)
{
depotManifest = cdnClients[i].DownloadDepotManifest( depotId, depot_manifest );
}
if (depotManifest == null)
{
Console.WriteLine("\nUnable to download manifest {0} for depot {1}", depot_manifest, depotId);
return;
}
}
if (!depotManifest.DecryptFilenames(depotKey))
{
Console.WriteLine("\nUnable to decrypt manifest for depot {0}", depotId);
return;
}
Console.WriteLine(" Done!");
ulong complete_download_size = 0;
ulong size_downloaded = 0;
depotManifest.Files.RemoveAll((x) => !TestIsFileIncluded(x.FileName));
depotManifest.Files.Sort((x, y) => { return x.FileName.CompareTo(y.FileName); });
foreach (var file in depotManifest.Files)
{
complete_download_size += file.TotalSize;
}
foreach (var file in depotManifest.Files)
{
string download_path = Path.Combine(installDir, file.FileName);
if (file.Flags.HasFlag(EDepotFileFlag.Directory))
{
if (!Directory.Exists(download_path))
Directory.CreateDirectory(download_path);
continue;
}
string dir_path = Path.GetDirectoryName(download_path);
if (!Directory.Exists(dir_path))
Directory.CreateDirectory(dir_path);
FileStream fs;
DepotManifest.ChunkData[] neededChunks;
FileInfo fi = new FileInfo(download_path);
if (!fi.Exists)
{
// create new file. need all chunks
fs = File.Create(download_path);
neededChunks = file.Chunks.ToArray();
}
else
{
// open existing
fs = File.Open(download_path, FileMode.Open);
if ((ulong)fi.Length != file.TotalSize)
{
fs.SetLength((long)file.TotalSize);
}
// find which chunks we need, in order so that we aren't seeking every which way
neededChunks = Util.ValidateSteam3FileChecksums(fs, file.Chunks.OrderBy(x => x.Offset).ToArray());
if (neededChunks.Count() == 0)
{
size_downloaded += file.TotalSize;
Console.WriteLine("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path);
continue;
}
else
{
size_downloaded += (file.TotalSize - (ulong)neededChunks.Select(x => (int)x.UncompressedLength).Sum());
}
}
Console.Write("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path);
foreach (var chunk in neededChunks)
{
string chunkID = EncodeHexString(chunk.ChunkID);
byte[] encrypted_chunk = cdnClients[0].DownloadDepotChunk(depotId, chunkID);
if (encrypted_chunk == null)
{
for (int i = 1; i < cdnClients.Count && encrypted_chunk == null; i++)
{
encrypted_chunk = cdnClients[i].DownloadDepotChunk(depotId, chunkID);
}
if (encrypted_chunk == null)
{
Console.WriteLine("Unable to download chunk id {0} for depot {1}", chunkID, depotId);
return;
}
}
byte[] chunk_data = CDNClient.ProcessChunk(encrypted_chunk, depotKey);
fs.Seek((long)chunk.Offset, SeekOrigin.Begin);
fs.Write(chunk_data, 0, chunk_data.Length);
size_downloaded += chunk.UncompressedLength;
Console.CursorLeft = 0;
Console.Write("{0,6:#00.00}%", ((float)size_downloaded / (float)complete_download_size) * 100.0f);
}
Console.WriteLine();
}
}
}
private static ContentServerClient.StorageSession GetSteam2StorageSession(IPEndPoint [] contentServers, ContentServerClient csClient, int depotId, int depotVersion)
{
ContentServerClient.StorageSession session = null;
if (csClient.IsConnected && contentServers.Contains(lastSteam2ContentServer))
{
try
{
session = csClient.OpenStorage( (uint)depotId, (uint)depotVersion, (uint)Config.CellID, null, false );
return session;
}
catch ( Steam2Exception )
{
csClient.Disconnect();
}
}
int tries = 0;
int counterSocket = 0, counterSteam2 = 0;
for (int i = 0; ; i++)
{
IPEndPoint endpoint = contentServers[i % contentServers.Length];
try
{
csClient.Connect( endpoint );
session = csClient.OpenStorage( (uint)depotId, (uint)depotVersion, (uint)Config.CellID, GetSteam2Credentials( (uint)depotId ), true );
lastSteam2ContentServer = endpoint;
break;
}
catch ( SocketException )
{
counterSocket++;
}
catch ( Steam2Exception )
{
csClient.Disconnect();
counterSteam2++;
}
if (((i + 1) % contentServers.Length) == 0)
{
if (++tries > MAX_CONNECT_RETRIES)
{
Console.WriteLine("\nGiving up finding Steam2 content server.");
return null;
}
Console.WriteLine("\nSearching for content servers... (socket error: {0}, steam2 error: {1})", counterSocket, counterSteam2);
counterSocket = 0;
counterSteam2 = 0;
Thread.Sleep(1000);
}
}
return session;
}
private static void DownloadSteam2( List<DepotDownloadInfo2> depots )
{
Console.WriteLine("Found depots:");
foreach (var depot in depots)
{
Console.WriteLine("- {0}\t{1} (version {2})", depot.id, depot.contentName, depot.version);
}
Console.Write("Finding content servers...");
foreach( var depot in depots )
{
depot.contentServers = GetStorageServer(depot.id, depot.version, Config.CellID);
if (depot.contentServers == null || depot.contentServers.Length == 0)
{
Console.WriteLine("\nError: Unable to find any Steam2 content servers for depot {0}, version {1}", depot.id, depot.version);
return;
}
}
Console.WriteLine(" Done!");
ContentServerClient csClient = new ContentServerClient();
csClient.ConnectionTimeout = TimeSpan.FromSeconds(STEAM2_CONNECT_TIMEOUT_SECONDS);
ContentServerClient.StorageSession session;
foreach (var depot in depots)
{
session = GetSteam2StorageSession(depot.contentServers, csClient, depot.id, depot.version);
if (session == null)
continue;
Console.Write(String.Format("Downloading manifest for depot {0}...", depot.id));
string txtManifest = Path.Combine(depot.installDir, "manifest.txt");
Steam2ChecksumData checksums = null;
StringBuilder manifestBuilder = new StringBuilder();
string[] excludeList = null;
depot.cryptKey = CDRManager.GetDepotEncryptionKey(depot.id, depot.version);
depot.manifest = session.DownloadManifest();
Console.WriteLine(" Done!");
if (Config.UsingExclusionList)
excludeList = GetExcludeList(session, depot.manifest);
// Build a list of files that need downloading.
for (int x = 0; x < depot.manifest.Nodes.Count; ++x)
{
var dirEntry = depot.manifest.Nodes[x];
string downloadPath = Path.Combine(depot.installDir, dirEntry.FullName.ToLower());
if (Config.DownloadManifestOnly)
{
if (dirEntry.FileID == -1)
continue;
manifestBuilder.Append(string.Format("{0}\n", dirEntry.FullName));
continue;
}
if (Config.UsingExclusionList && IsFileExcluded(dirEntry.FullName, excludeList))
continue;
if (!TestIsFileIncluded(dirEntry.FullName))
continue;
string path = Path.GetDirectoryName(downloadPath);
if (path != "" && !Directory.Exists(path))
Directory.CreateDirectory(path);
if ( dirEntry.FileID == -1 )
{
if ( !Directory.Exists( downloadPath ) )
{
// this is a directory, so lets just create it
Directory.CreateDirectory( downloadPath );
}
continue;
}
if (checksums == null)
{
// Skip downloading checksums if we're only interested in manifests.
Console.Write(String.Format("Downloading checksums for depot {0}...", depot.id));
checksums = session.DownloadChecksums();
Console.WriteLine(" Done!");
}
FileInfo fi = new FileInfo(downloadPath);
if (fi.Exists)
{
// Similar file, let's check checksums
if (fi.Length == dirEntry.SizeOrCount &&
Util.ValidateSteam2FileChecksums(fi, checksums.GetFileChecksums(dirEntry.FileID)))
{
// checksums OK
float perc = ((float)x / (float)depot.manifest.Nodes.Count) * 100.0f;
Console.WriteLine("{0,6:#00.00}%\t{1}", perc, downloadPath);
continue;
}
// Unlink the current file before we download a new one.
// This will keep symbolic/hard link targets from being overwritten.
fi.Delete();
}
depot.NodesToDownload.Add(x);
}
if (Config.DownloadManifestOnly)
{
File.WriteAllText(txtManifest, manifestBuilder.ToString());
return;
}
}
foreach( var depot in depots )
{
Console.Write("Downloading requested files from depot {0}... ", depot.id);
if ( depot.NodesToDownload.Count == 0 )
Console.WriteLine("none needed.");
else
Console.WriteLine();
session = GetSteam2StorageSession(depot.contentServers, csClient, depot.id, depot.version);
if(session == null)
continue;
for ( int x = 0 ; x < depot.NodesToDownload.Count ; ++x )
{
var dirEntry = depot.manifest.Nodes[ depot.NodesToDownload[ x ] ];
string downloadPath = Path.Combine( depot.installDir, dirEntry.FullName.ToLower() );
float perc = ( ( float )x / ( float )depot.NodesToDownload.Count ) * 100.0f;
Console.WriteLine("{0,6:#00.00}%\t{1}", perc, downloadPath);
using (var fs = new FileStream(downloadPath, FileMode.Create))
{
session.DownloadFileToStream(dirEntry, fs, ContentServerClient.StorageSession.DownloadPriority.High, depot.cryptKey);
}
}
}
csClient.Disconnect();
}
static IPEndPoint[] GetStorageServer( int depotId, int depotVersion, int cellId )
{
foreach ( IPEndPoint csdServer in ServerCache.CSDSServers )
{
ContentServer[] servers;
try
{
ContentServerDSClient csdsClient = new ContentServerDSClient();
csdsClient.Connect( csdServer );
servers = csdsClient.GetContentServerList( (uint)depotId, (uint)depotVersion, (uint)cellId );
}
catch ( SocketException )
{
servers = null;
continue;
}
if ( servers == null )
{
Console.WriteLine( "Warning: CSDS {0} rejected the given depotid or version!", csdServer );
continue;
}
if ( servers.Length == 0 )
continue;
return servers.OrderBy(x => x.Load).Select(x => x.StorageServer).ToArray();
}
return null;
}
static string EncodeHexString( byte[] input )
{
return input.Aggregate( new StringBuilder(),
( sb, v ) => sb.Append( v.ToString( "x2" ) )
).ToString();
}
}
}