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732 lines
28 KiB
C#
732 lines
28 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading;
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using SteamKit2;
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namespace DepotDownloader
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{
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static class ContentDownloader
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{
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public const uint INVALID_APP_ID = uint.MaxValue;
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public const uint INVALID_DEPOT_ID = uint.MaxValue;
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public const ulong INVALID_MANIFEST_ID = ulong.MaxValue;
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public static DownloadConfig Config = new DownloadConfig();
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private static Steam3Session steam3;
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private static Steam3Session.Credentials steam3Credentials;
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private const string DEFAULT_DOWNLOAD_DIR = "depots";
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private const string CONFIG_DIR = ".DepotDownloader";
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private static readonly string STAGING_DIR = Path.Combine(CONFIG_DIR, "staging");
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private sealed class DepotDownloadInfo
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{
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public uint id { get; private set; }
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public string installDir { get; private set; }
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public string contentName { get; private set; }
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public ulong manifestId { get; private set; }
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public byte[] depotKey;
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public DepotDownloadInfo(uint depotid, ulong manifestId, string installDir, string contentName)
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{
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this.id = depotid;
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this.manifestId = manifestId;
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this.installDir = installDir;
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this.contentName = contentName;
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}
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}
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static bool CreateDirectories( uint depotId, uint depotVersion, out string installDir )
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{
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installDir = null;
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try
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{
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if (string.IsNullOrWhiteSpace(ContentDownloader.Config.InstallDirectory))
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{
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Directory.CreateDirectory( DEFAULT_DOWNLOAD_DIR );
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string depotPath = Path.Combine( DEFAULT_DOWNLOAD_DIR, depotId.ToString() );
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Directory.CreateDirectory( depotPath );
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installDir = Path.Combine(depotPath, depotVersion.ToString());
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Directory.CreateDirectory(installDir);
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Directory.CreateDirectory(Path.Combine(installDir, CONFIG_DIR));
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Directory.CreateDirectory(Path.Combine(installDir, STAGING_DIR));
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}
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else
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{
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Directory.CreateDirectory(ContentDownloader.Config.InstallDirectory);
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installDir = ContentDownloader.Config.InstallDirectory;
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Directory.CreateDirectory(Path.Combine(installDir, CONFIG_DIR));
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Directory.CreateDirectory(Path.Combine(installDir, STAGING_DIR));
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}
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}
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catch
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{
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return false;
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}
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return true;
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}
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static bool TestIsFileIncluded(string filename)
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{
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if (!Config.UsingFileList)
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return true;
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foreach (string fileListEntry in Config.FilesToDownload)
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{
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if (fileListEntry.Equals(filename, StringComparison.OrdinalIgnoreCase))
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return true;
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}
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foreach (Regex rgx in Config.FilesToDownloadRegex)
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{
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Match m = rgx.Match(filename);
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if (m.Success)
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return true;
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}
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return false;
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}
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static bool AccountHasAccess( uint depotId )
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{
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if ( steam3 == null || (steam3.Licenses == null && steam3.steamUser.SteamID.AccountType != EAccountType.AnonUser) )
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return false;
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IEnumerable<uint> licenseQuery;
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if ( steam3.steamUser.SteamID.AccountType == EAccountType.AnonUser )
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{
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licenseQuery = new List<uint>() { 17906 };
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}
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else
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{
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licenseQuery = steam3.Licenses.Select( x => x.PackageID );
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}
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steam3.RequestPackageInfo( licenseQuery );
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foreach ( var license in licenseQuery )
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{
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SteamApps.PICSProductInfoCallback.PICSProductInfo package;
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if ( steam3.PackageInfo.TryGetValue( license, out package ) || package == null )
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{
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KeyValue root = package.KeyValues[license.ToString()];
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if ( root["appids"].Children.Any( child => child.AsInteger() == depotId ) )
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return true;
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if ( root["depotids"].Children.Any( child => child.AsInteger() == depotId ) )
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return true;
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}
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}
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return false;
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}
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internal static KeyValue GetSteam3AppSection( uint appId, EAppInfoSection section )
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{
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if (steam3 == null || steam3.AppInfo == null)
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{
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return null;
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}
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SteamApps.PICSProductInfoCallback.PICSProductInfo app;
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if ( !steam3.AppInfo.TryGetValue( appId, out app ) || app == null )
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{
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return null;
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}
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KeyValue appinfo = app.KeyValues;
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string section_key;
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switch (section)
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{
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case EAppInfoSection.Common:
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section_key = "common";
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break;
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case EAppInfoSection.Extended:
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section_key = "extended";
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break;
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case EAppInfoSection.Config:
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section_key = "config";
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break;
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case EAppInfoSection.Depots:
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section_key = "depots";
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break;
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default:
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throw new NotImplementedException();
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}
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KeyValue section_kv = appinfo.Children.Where(c => c.Name == section_key).FirstOrDefault();
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return section_kv;
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}
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static uint GetSteam3AppBuildNumber(uint appId, string branch)
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{
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if (appId == INVALID_APP_ID)
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return 0;
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KeyValue depots = ContentDownloader.GetSteam3AppSection(appId, EAppInfoSection.Depots);
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KeyValue branches = depots["branches"];
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KeyValue node = branches[branch];
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if (node == KeyValue.Invalid)
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return 0;
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KeyValue buildid = node["buildid"];
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if (buildid == KeyValue.Invalid)
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return 0;
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return uint.Parse(buildid.Value);
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}
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static ulong GetSteam3DepotManifest(uint depotId, uint appId, string branch)
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{
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if (Config.ManifestId != INVALID_MANIFEST_ID)
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return Config.ManifestId;
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KeyValue depots = GetSteam3AppSection(appId, EAppInfoSection.Depots);
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KeyValue depotChild = depots[depotId.ToString()];
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if (depotChild == KeyValue.Invalid)
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return INVALID_MANIFEST_ID;
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var manifests = depotChild["manifests"];
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var manifests_encrypted = depotChild["encryptedmanifests"];
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if (manifests.Children.Count == 0 && manifests_encrypted.Children.Count == 0)
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return INVALID_MANIFEST_ID;
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var node = manifests[branch];
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if (branch != "Public" && node == KeyValue.Invalid)
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{
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var node_encrypted = manifests_encrypted[branch];
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if (node_encrypted != KeyValue.Invalid)
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{
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string password = Config.BetaPassword;
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if (password == null)
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{
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Console.Write("Please enter the password for branch {0}: ", branch);
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Config.BetaPassword = password = Console.ReadLine();
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}
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byte[] input = Util.DecodeHexString(node_encrypted["encrypted_gid"].Value);
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byte[] manifest_bytes = CryptoHelper.VerifyAndDecryptPassword(input, password);
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if (manifest_bytes == null)
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{
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Console.WriteLine("Password was invalid for branch {0}", branch);
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return INVALID_MANIFEST_ID;
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}
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return BitConverter.ToUInt64(manifest_bytes, 0);
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}
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Console.WriteLine("Invalid branch {0} for appId {1}", branch, appId);
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return INVALID_MANIFEST_ID;
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}
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if (node.Value == null)
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return INVALID_MANIFEST_ID;
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// These are broken and don't care enough to figure out why at the moment
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if (depotChild["depotfromapp"] != KeyValue.Invalid)
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return INVALID_MANIFEST_ID;
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return UInt64.Parse(node.Value);
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}
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static string GetAppOrDepotName(uint depotId, uint appId)
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{
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if (depotId == INVALID_DEPOT_ID)
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{
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KeyValue info = GetSteam3AppSection(appId, EAppInfoSection.Common);
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if (info == null)
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return String.Empty;
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return info["name"].AsString();
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}
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else
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{
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KeyValue depots = GetSteam3AppSection(appId, EAppInfoSection.Depots);
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if (depots == null)
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return String.Empty;
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KeyValue depotChild = depots[depotId.ToString()];
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if (depotChild == null)
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return String.Empty;
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return depotChild["name"].AsString();
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}
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}
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public static void InitializeSteam3(string username, string password)
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{
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steam3 = new Steam3Session(
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new SteamUser.LogOnDetails()
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{
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Username = username,
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Password = password,
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}
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);
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steam3Credentials = steam3.WaitForCredentials();
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if (!steam3Credentials.IsValid)
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{
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Console.WriteLine("Unable to get steam3 credentials.");
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return;
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}
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}
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public static void ShutdownSteam3()
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{
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if (steam3 == null)
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return;
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steam3.Disconnect();
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}
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public static void DownloadApp(uint appId, uint depotId, string branch)
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{
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if(steam3 != null)
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steam3.RequestAppInfo(appId);
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if (!AccountHasAccess(appId))
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{
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string contentName = GetAppOrDepotName(INVALID_DEPOT_ID, appId);
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Console.WriteLine("App {0} ({1}) is not available from this account.", appId, contentName);
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return;
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}
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var depotIDs = new List<uint>();
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KeyValue depots = GetSteam3AppSection(appId, EAppInfoSection.Depots);
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if (depots != null)
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{
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foreach (var depotSection in depots.Children)
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{
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uint id = INVALID_DEPOT_ID;
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if (depotSection.Children.Count == 0)
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continue;
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if (!uint.TryParse(depotSection.Name, out id))
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continue;
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if (depotId != INVALID_DEPOT_ID && id != depotId)
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continue;
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if (!Config.DownloadAllPlatforms)
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{
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var depotConfig = depotSection["config"];
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if (depotConfig != KeyValue.Invalid && depotConfig["oslist"] != KeyValue.Invalid && !string.IsNullOrWhiteSpace(depotConfig["oslist"].Value))
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{
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var oslist = depotConfig["oslist"].Value.Split(',');
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if (Array.IndexOf(oslist, Util.GetSteamOS()) == -1)
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continue;
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}
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}
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depotIDs.Add(id);
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}
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}
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if (depotIDs == null || (depotIDs.Count == 0 && depotId == INVALID_DEPOT_ID))
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{
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Console.WriteLine("Couldn't find any depots to download for app {0}", appId);
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return;
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}
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else if (depotIDs.Count == 0)
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{
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Console.WriteLine("Depot {0} not listed for app {1}", depotId, appId);
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return;
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}
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var infos = new List<DepotDownloadInfo>();
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foreach (var depot in depotIDs)
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{
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DepotDownloadInfo info = GetDepotInfo(depot, appId, branch);
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if (info != null)
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{
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infos.Add(info);
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}
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}
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DownloadSteam3( infos );
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}
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static DepotDownloadInfo GetDepotInfo(uint depotId, uint appId, string branch)
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{
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if(steam3 != null && appId != INVALID_APP_ID)
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steam3.RequestAppInfo((uint)appId);
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string contentName = GetAppOrDepotName(depotId, appId);
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if (!AccountHasAccess(depotId))
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{
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Console.WriteLine("Depot {0} ({1}) is not available from this account.", depotId, contentName);
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return null;
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}
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uint uVersion = GetSteam3AppBuildNumber(appId, branch);
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string installDir;
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if (!CreateDirectories(depotId, uVersion, out installDir))
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{
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Console.WriteLine("Error: Unable to create install directories!");
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return null;
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}
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if(steam3 != null)
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steam3.RequestAppTicket((uint)depotId);
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ulong manifestID = GetSteam3DepotManifest(depotId, appId, branch);
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if (manifestID == INVALID_MANIFEST_ID)
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{
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Console.WriteLine("Depot {0} ({1}) missing public subsection or manifest section.", depotId, contentName);
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return null;
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}
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steam3.RequestDepotKey( depotId, appId );
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if (!steam3.DepotKeys.ContainsKey(depotId))
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{
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Console.WriteLine("No valid depot key for {0}, unable to download.", depotId);
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return null;
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}
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byte[] depotKey = steam3.DepotKeys[depotId];
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var info = new DepotDownloadInfo( depotId, manifestID, installDir, contentName );
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info.depotKey = depotKey;
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return info;
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}
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private class ChunkMatch
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{
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public ChunkMatch(ProtoManifest.ChunkData oldChunk, DepotManifest.ChunkData newChunk)
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{
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OldChunk = oldChunk;
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NewChunk = newChunk;
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}
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public ProtoManifest.ChunkData OldChunk { get; private set; }
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public DepotManifest.ChunkData NewChunk { get; private set; }
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}
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private static void DownloadSteam3( List<DepotDownloadInfo> depots )
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{
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ulong TotalBytesCompressed = 0;
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ulong TotalBytesUncompressed = 0;
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foreach (var depot in depots)
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{
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ulong DepotBytesCompressed = 0;
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ulong DepotBytesUncompressed = 0;
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Console.WriteLine("Downloading depot {0} - {1}", depot.id, depot.contentName);
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Console.Write("Finding content servers...");
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var cdnClients = new List<CDNClient>();
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CDNClient initialClient = new CDNClient(steam3.steamClient, depot.id, steam3.AppTickets[depot.id], depot.depotKey);
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var cdnServers = initialClient.FetchServerList(cellId: (uint)Config.CellID);
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if (cdnServers.Count == 0)
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{
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Console.WriteLine("\nUnable to find any content servers for depot {0} - {1}", depot.id, depot.contentName);
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continue;
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}
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// Grab up to the first eight server in the allegedly best-to-worst order from Steam
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Enumerable.Range(0, Math.Min(cdnServers.Count, Config.MaxServers)).ToList().ForEach(s =>
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{
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CDNClient c;
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if( s == 0 )
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{
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c = initialClient;
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}
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else
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{
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c = new CDNClient(steam3.steamClient, depot.id, steam3.AppTickets[depot.id], depot.depotKey);
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}
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try
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{
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c.Connect(cdnServers[s]);
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cdnClients.Add(c);
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}
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catch
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{
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Console.WriteLine("\nFailed to connect to content server {0}. Remaining content servers for depot: {1}.", cdnServers[s], cdnServers.Count - s - 1);
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}
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});
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Console.WriteLine(" Done!");
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Console.Write("Downloading depot manifest...");
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DepotManifest depotManifest = null;
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foreach (var c in cdnClients)
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{
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try
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{
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depotManifest = c.DownloadManifest(depot.manifestId);
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break;
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}
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catch (WebException) { }
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}
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if ( depotManifest == null )
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{
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Console.WriteLine("\nUnable to download manifest {0} for depot {1}", depot.manifestId, depot.id);
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return;
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}
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Console.WriteLine(" Done!");
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depotManifest.Files.Sort((x, y) => { return x.FileName.CompareTo(y.FileName); });
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if (Config.DownloadManifestOnly)
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{
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StringBuilder manifestBuilder = new StringBuilder();
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string txtManifest = Path.Combine(depot.installDir, string.Format("manifest_{0}.txt", depot.id));
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foreach (var file in depotManifest.Files)
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{
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if (file.Flags.HasFlag(EDepotFileFlag.Directory))
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continue;
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manifestBuilder.Append(string.Format("{0}\n", file.FileName));
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}
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File.WriteAllText(txtManifest, manifestBuilder.ToString());
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continue;
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}
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ulong complete_download_size = 0;
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ulong size_downloaded = 0;
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string configDir = Path.Combine(depot.installDir, CONFIG_DIR);
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string stagingDir = Path.Combine(depot.installDir, STAGING_DIR);
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ProtoManifest oldProtoManifest = null;
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ProtoManifest newProtoManifest = null;
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{
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var oldManifestFileName = Directory.GetFiles(configDir, string.Format("{0}.bin", depot.id)).OrderByDescending(x => File.GetLastWriteTimeUtc(x)).FirstOrDefault();
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if (oldManifestFileName != null)
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{
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if (!Config.VerifyAll)
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{
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oldProtoManifest = ProtoManifest.LoadFromFile(oldManifestFileName);
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}
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// Delete this regardless. If we finish successfully, we'll write the new one.
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File.Delete(oldManifestFileName);
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}
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}
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depotManifest.Files.RemoveAll((x) => !TestIsFileIncluded(x.FileName));
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newProtoManifest = new ProtoManifest(depotManifest, depot.manifestId);
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// Pre-process
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depotManifest.Files.ForEach(file =>
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{
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var fileFinalPath = Path.Combine(depot.installDir, file.FileName);
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var fileStagingPath = Path.Combine(stagingDir, file.FileName);
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if (file.Flags.HasFlag(EDepotFileFlag.Directory))
|
|
{
|
|
Directory.CreateDirectory(fileFinalPath);
|
|
Directory.CreateDirectory(fileStagingPath);
|
|
}
|
|
else
|
|
{
|
|
// Some manifests don't explicitly include all necessary directories
|
|
Directory.CreateDirectory(Path.GetDirectoryName(fileFinalPath));
|
|
Directory.CreateDirectory(Path.GetDirectoryName(fileStagingPath));
|
|
|
|
complete_download_size += file.TotalSize;
|
|
}
|
|
});
|
|
|
|
var rand = new Random();
|
|
|
|
depotManifest.Files.Where(f => !f.Flags.HasFlag(EDepotFileFlag.Directory))
|
|
.AsParallel().WithDegreeOfParallelism(Config.MaxDownloads)
|
|
.ForAll(file =>
|
|
{
|
|
var clientIndex = rand.Next(0, cdnClients.Count);
|
|
|
|
string fileFinalPath = Path.Combine(depot.installDir, file.FileName);
|
|
string fileStagingPath = Path.Combine(stagingDir, file.FileName);
|
|
|
|
// This may still exist if the previous run exited before cleanup
|
|
if (File.Exists(fileStagingPath))
|
|
{
|
|
File.Delete(fileStagingPath);
|
|
}
|
|
|
|
FileStream fs = null;
|
|
List<DepotManifest.ChunkData> neededChunks;
|
|
FileInfo fi = new FileInfo(fileFinalPath);
|
|
if (!fi.Exists)
|
|
{
|
|
// create new file. need all chunks
|
|
fs = File.Create(fileFinalPath);
|
|
fs.SetLength((long)file.TotalSize);
|
|
neededChunks = new List<DepotManifest.ChunkData>(file.Chunks);
|
|
}
|
|
else
|
|
{
|
|
// open existing
|
|
ProtoManifest.FileData oldManifestFile = null;
|
|
if (oldProtoManifest != null)
|
|
{
|
|
oldManifestFile = oldProtoManifest.Files.SingleOrDefault(f => f.FileName == file.FileName);
|
|
}
|
|
|
|
if (oldManifestFile != null)
|
|
{
|
|
neededChunks = new List<DepotManifest.ChunkData>();
|
|
|
|
if (oldManifestFile.FileHash != file.FileHash)
|
|
{
|
|
// we have a version of this file, but it doesn't fully match what we want
|
|
|
|
var matchingChunks = new List<ChunkMatch>();
|
|
|
|
foreach (var chunk in file.Chunks)
|
|
{
|
|
var oldChunk = oldManifestFile.Chunks.FirstOrDefault(c => c.ChunkID.SequenceEqual(chunk.ChunkID));
|
|
if (oldChunk != null)
|
|
{
|
|
matchingChunks.Add(new ChunkMatch(oldChunk, chunk));
|
|
}
|
|
else
|
|
{
|
|
neededChunks.Add(chunk);
|
|
}
|
|
}
|
|
|
|
File.Move(fileFinalPath, fileStagingPath);
|
|
|
|
fs = File.Open(fileFinalPath, FileMode.Create);
|
|
fs.SetLength((long)file.TotalSize);
|
|
|
|
using (var fsOld = File.Open(fileStagingPath, FileMode.Open))
|
|
{
|
|
foreach (var match in matchingChunks)
|
|
{
|
|
fs.Seek((long)match.NewChunk.Offset, SeekOrigin.Begin);
|
|
fsOld.Seek((long)match.OldChunk.Offset, SeekOrigin.Begin);
|
|
|
|
byte[] tmp = new byte[match.OldChunk.UncompressedLength];
|
|
fsOld.Read(tmp, 0, tmp.Length);
|
|
fs.Write(tmp, 0, tmp.Length);
|
|
}
|
|
}
|
|
|
|
File.Delete(fileStagingPath);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// No old manifest or file not in old manifest. We must validate.
|
|
|
|
fs = File.Open(fileFinalPath, FileMode.Open);
|
|
if ((ulong)fi.Length != file.TotalSize)
|
|
{
|
|
fs.SetLength((long)file.TotalSize);
|
|
}
|
|
|
|
neededChunks = Util.ValidateSteam3FileChecksums(fs, file.Chunks.OrderBy(x => x.Offset).ToArray());
|
|
}
|
|
|
|
if (neededChunks.Count() == 0)
|
|
{
|
|
size_downloaded += file.TotalSize;
|
|
Console.WriteLine("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, fileFinalPath);
|
|
if (fs != null)
|
|
fs.Close();
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
size_downloaded += (file.TotalSize - (ulong)neededChunks.Select(x => (int)x.UncompressedLength).Sum());
|
|
}
|
|
}
|
|
|
|
foreach (var chunk in neededChunks)
|
|
{
|
|
string chunkID = Util.EncodeHexString(chunk.ChunkID);
|
|
|
|
CDNClient.DepotChunk chunkData = null;
|
|
int idx = clientIndex;
|
|
while (true)
|
|
{
|
|
try
|
|
{
|
|
chunkData = cdnClients[idx].DownloadDepotChunk(chunk);
|
|
break;
|
|
}
|
|
catch
|
|
{
|
|
if (++idx >= cdnClients.Count)
|
|
idx = 0;
|
|
|
|
if (idx == clientIndex)
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (chunkData == null)
|
|
{
|
|
Console.WriteLine("Failed to find any server with chunk {0} for depot {1}. Aborting.", chunkID, depot);
|
|
return;
|
|
}
|
|
|
|
TotalBytesCompressed += chunk.CompressedLength;
|
|
DepotBytesCompressed += chunk.CompressedLength;
|
|
TotalBytesUncompressed += chunk.UncompressedLength;
|
|
DepotBytesUncompressed += chunk.UncompressedLength;
|
|
|
|
fs.Seek((long)chunk.Offset, SeekOrigin.Begin);
|
|
fs.Write(chunkData.Data, 0, chunkData.Data.Length);
|
|
|
|
size_downloaded += chunk.UncompressedLength;
|
|
}
|
|
|
|
fs.Close();
|
|
|
|
Console.WriteLine("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, fileFinalPath);
|
|
});
|
|
|
|
newProtoManifest.SaveToFile(Path.Combine(configDir, string.Format("{0}.bin", depot.id)));
|
|
|
|
Console.WriteLine("Depot {0} - Downloaded {1} bytes ({2} bytes uncompressed)", depot.id, DepotBytesCompressed, DepotBytesUncompressed);
|
|
}
|
|
|
|
Console.WriteLine("Total downloaded: {0} bytes ({1} bytes uncompressed) from {2} depots", TotalBytesCompressed, TotalBytesUncompressed, depots.Count);
|
|
}
|
|
}
|
|
}
|