**2023年02月07日 皮蛋创建 需代码侧审核格式及内容是否正确** # 接口名称 ``` MBInformationManager.ShowMultiSelectionInquiry ``` # 接口位置 ``` TaleWorlds.Core ``` # 功能说明 - 一种弹窗。 - 玩家需要选择一个选项,然后单击确认。 - 弹窗时游戏暂停。 - 与其他弹窗相比,此弹窗主要用于玩家需要在多个选项中作出一项选择的情景下。 - # 案例截图 注意:截图案例来源于 - 随机事件模组(Random Events MOD) - [中文站链接](https://bbs.mountblade.com.cn/download_729.html) - [NexusMOD链接](https://www.nexusmods.com/mountandblade2bannerlord/mods/1410) - ![QQ图片20230207004259-0119ca9b-48e8-42d3-849a-f6bf4993ced1.png](../assets/QQ图片20230207004259-0119ca9b-48e8-42d3-849a-f6bf4993ced1_1680367981514_0.png) - # 使用案例 - 位于[军火商](https://bbs.mountblade.com.cn/download_60.html)模组 - `ArmsDealer.ArmsDealer.TrainSoldiersBehavior` ``cs public void OnSessionLaunched(CampaignGameStarter campaignGameStarter) { new ADMenu(campaignGameStarter).AddConditionOption("town_arena", "town_ad_train_soldier", "{=addMenuTrainSoldier}Train Soldier", GameMenuOption.LeaveType.HostileAction, delegate(MenuCallbackArgs args) { TextObject disabledText = new TextObject("{=addMenuTrainSoldierDisable}", null); return MenuHelper.SetOptionProperties(args, this._isCanTrainSoldier, true, disabledText); }, delegate(MenuCallbackArgs args) { List list = Enumerable.ToList(Enumerable.Select(Enumerable.Where(MobileParty.MainParty.MemberRoster.GetTroopRoster(), new Func(this.FilterNormalTroop)), (TroopRosterElement troopRosterElement) => new InquiryElement(troopRosterElement, troopRosterElement.Character.Name.ToString() + "【" + troopRosterElement.Number.ToString() + "人】", new ImageIdentifier(CharacterCode.CreateFrom(troopRosterElement.Character))))); if (list.Count == 0) { ADInfo.Display("{=adInquiryChooseSoldierEmpty}", ""); return; } MBInformationManager.ShowMultiSelectionInquiry(new MultiSelectionInquiryData(new TextObject("{=adInquiryChooseSoldier}Choose Soldier", null).ToString(), "", list, true, 1, new TextObject("{=adConfirm}DONE", null).ToString(), "", delegate(List obj) { TroopRosterElement troopRosterElement = (TroopRosterElement)Enumerable.FirstOrDefault(obj).Identifier; this.CreateNewMission(troopRosterElement); }, null, ""), true, false); }, 0); }`` -