Converted sln to VS2012. Remove SteamKit and readded via Nuget. Updated protobuf-net Nuget req.

pull/8/head
Nicholas Hastings 12 years ago
parent adfea2f0cf
commit 300d2d90b6

@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DepotDownloader", "DepotDownloader\DepotDownloader.csproj", "{39159C47-ACD3-449F-96CA-4F30C8ED147A}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".nuget", ".nuget", "{B5B82D73-1917-48C3-86C4-3629F1667556}"
@ -10,8 +10,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".nuget", ".nuget", "{B5B82D
.nuget\NuGet.targets = .nuget\NuGet.targets
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamKit2", "..\..\SteamKit2\SteamKit2\SteamKit2.csproj", "{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -22,10 +20,6 @@ Global
{39159C47-ACD3-449F-96CA-4F30C8ED147A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{39159C47-ACD3-449F-96CA-4F30C8ED147A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{39159C47-ACD3-449F-96CA-4F30C8ED147A}.Release|Any CPU.Build.0 = Release|Any CPU
{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

@ -58,9 +58,13 @@
<PlatformTarget>AnyCPU</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="protobuf-net, Version=2.0.0.621, Culture=neutral, PublicKeyToken=257b51d87d2e4d67, processorArchitecture=MSIL">
<Reference Include="protobuf-net, Version=2.0.0.640, Culture=neutral, PublicKeyToken=257b51d87d2e4d67, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\packages\protobuf-net.2.0.0.621\lib\net40\protobuf-net.dll</HintPath>
<HintPath>..\packages\protobuf-net.2.0.0.640\lib\net40\protobuf-net.dll</HintPath>
</Reference>
<Reference Include="SteamKit2, Version=1.4.1.35606, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\packages\SteamKit2.1.4.1\lib\net40\SteamKit2.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
@ -104,12 +108,6 @@
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\SteamKit2\SteamKit2\SteamKit2.csproj">
<Project>{BEB5BF07-BB56-402A-97A3-A41C6444C6A5}</Project>
<Name>SteamKit2</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\.nuget\nuget.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

@ -7,7 +7,7 @@
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="protobuf-net" publicKeyToken="257b51d87d2e4d67" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-2.0.0.612" newVersion="2.0.0.612" />
<bindingRedirect oldVersion="0.0.0.0-2.0.0.640" newVersion="2.0.0.640" />
</dependentAssembly>
</assemblyBinding>
</runtime>

@ -1,4 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="protobuf-net" version="2.0.0.621" targetFramework="net40" />
<package id="protobuf-net" version="2.0.0.640" targetFramework="net40" />
<package id="SteamKit2" version="1.4.1" targetFramework="net40" />
</packages>
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