Update SteamKit

pull/526/head
Pavel Djundik 1 year ago
parent 9a3f27ddec
commit e7e2299b70

@ -1196,7 +1196,7 @@ namespace DepotDownloader
var data = new DepotManifest.ChunkData var data = new DepotManifest.ChunkData
{ {
ChunkID = chunk.ChunkID, ChunkID = chunk.ChunkID,
Checksum = chunk.Checksum, Checksum = BitConverter.ToUInt32(chunk.Checksum),
Offset = chunk.Offset, Offset = chunk.Offset,
CompressedLength = chunk.CompressedLength, CompressedLength = chunk.CompressedLength,
UncompressedLength = chunk.UncompressedLength UncompressedLength = chunk.UncompressedLength

@ -15,6 +15,6 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="protobuf-net" Version="3.2.30" /> <PackageReference Include="protobuf-net" Version="3.2.30" />
<PackageReference Include="QRCoder" Version="1.6.0" /> <PackageReference Include="QRCoder" Version="1.6.0" />
<PackageReference Include="SteamKit2" Version="3.0.0-Alpha.2" /> <PackageReference Include="SteamKit2" Version="3.0.0-Beta.1" />
</ItemGroup> </ItemGroup>
</Project> </Project>

@ -76,7 +76,7 @@ namespace DepotDownloader
public ChunkData(DepotManifest.ChunkData sourceChunk) public ChunkData(DepotManifest.ChunkData sourceChunk)
{ {
ChunkID = sourceChunk.ChunkID; ChunkID = sourceChunk.ChunkID;
Checksum = sourceChunk.Checksum; Checksum = BitConverter.GetBytes(sourceChunk.Checksum);
Offset = sourceChunk.Offset; Offset = sourceChunk.Offset;
CompressedLength = sourceChunk.CompressedLength; CompressedLength = sourceChunk.CompressedLength;
UncompressedLength = sourceChunk.UncompressedLength; UncompressedLength = sourceChunk.UncompressedLength;

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