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DepotDownloader/DepotDownloader.Core/ContentDownloader.cs

1020 lines
44 KiB
C#

using SteamKit2;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
namespace DepotDownloader.Core
{
public class ContentDownloaderException : System.Exception
{
public ContentDownloaderException( String value ) : base( value ) {}
}
public static class ContentDownloader
{
public const uint INVALID_APP_ID = uint.MaxValue;
public const uint INVALID_DEPOT_ID = uint.MaxValue;
public const ulong INVALID_MANIFEST_ID = ulong.MaxValue;
public const string DEFAULT_BRANCH = "Public";
public static DownloadConfig Config = new DownloadConfig();
private static Steam3Session steam3;
private static Steam3Session.Credentials steam3Credentials;
private static CDNClientPool cdnPool;
private const string DEFAULT_DOWNLOAD_DIR = "depots";
private const string CONFIG_DIR = ".DepotDownloader";
private static readonly string STAGING_DIR = Path.Combine( CONFIG_DIR, "staging" );
private sealed class DepotDownloadInfo
{
public uint id { get; private set; }
public string installDir { get; private set; }
public string contentName { get; private set; }
public ulong manifestId { get; private set; }
public byte[] depotKey;
public DepotDownloadInfo( uint depotid, ulong manifestId, string installDir, string contentName )
{
this.id = depotid;
this.manifestId = manifestId;
this.installDir = installDir;
this.contentName = contentName;
}
}
static bool CreateDirectories( uint depotId, uint depotVersion, out string installDir )
{
installDir = null;
try
{
if ( string.IsNullOrWhiteSpace( ContentDownloader.Config.InstallDirectory ) )
{
Directory.CreateDirectory( DEFAULT_DOWNLOAD_DIR );
string depotPath = Path.Combine( DEFAULT_DOWNLOAD_DIR, depotId.ToString() );
Directory.CreateDirectory( depotPath );
installDir = Path.Combine( depotPath, depotVersion.ToString() );
Directory.CreateDirectory( installDir );
Directory.CreateDirectory( Path.Combine( installDir, CONFIG_DIR ) );
Directory.CreateDirectory( Path.Combine( installDir, STAGING_DIR ) );
}
else
{
Directory.CreateDirectory( ContentDownloader.Config.InstallDirectory );
installDir = ContentDownloader.Config.InstallDirectory;
Directory.CreateDirectory( Path.Combine( installDir, CONFIG_DIR ) );
Directory.CreateDirectory( Path.Combine( installDir, STAGING_DIR ) );
}
}
catch
{
return false;
}
return true;
}
static bool TestIsFileIncluded( string filename )
{
if ( !Config.UsingFileList )
return true;
foreach ( string fileListEntry in Config.FilesToDownload )
{
if ( fileListEntry.Equals( filename, StringComparison.OrdinalIgnoreCase ) )
return true;
}
foreach ( Regex rgx in Config.FilesToDownloadRegex )
{
Match m = rgx.Match( filename );
if ( m.Success )
return true;
}
return false;
}
static bool AccountHasAccess( uint depotId )
{
if ( steam3 == null || steam3.steamUser.SteamID == null || ( steam3.Licenses == null && steam3.steamUser.SteamID.AccountType != EAccountType.AnonUser ) )
return false;
IEnumerable<uint> licenseQuery;
if ( steam3.steamUser.SteamID.AccountType == EAccountType.AnonUser )
{
licenseQuery = new List<uint>() { 17906 };
}
else
{
licenseQuery = steam3.Licenses.Select( x => x.PackageID ).Distinct();
}
steam3.RequestPackageInfo( licenseQuery );
foreach ( var license in licenseQuery )
{
SteamApps.PICSProductInfoCallback.PICSProductInfo package;
if ( steam3.PackageInfo.TryGetValue( license, out package ) && package != null )
{
if ( package.KeyValues[ "appids" ].Children.Any( child => child.AsUnsignedInteger() == depotId ) )
return true;
if ( package.KeyValues[ "depotids" ].Children.Any( child => child.AsUnsignedInteger() == depotId ) )
return true;
}
}
return false;
}
internal static KeyValue GetSteam3AppSection( uint appId, EAppInfoSection section )
{
if ( steam3 == null || steam3.AppInfo == null )
{
return null;
}
SteamApps.PICSProductInfoCallback.PICSProductInfo app;
if ( !steam3.AppInfo.TryGetValue( appId, out app ) || app == null )
{
return null;
}
KeyValue appinfo = app.KeyValues;
string section_key;
switch ( section )
{
case EAppInfoSection.Common:
section_key = "common";
break;
case EAppInfoSection.Extended:
section_key = "extended";
break;
case EAppInfoSection.Config:
section_key = "config";
break;
case EAppInfoSection.Depots:
section_key = "depots";
break;
default:
throw new NotImplementedException();
}
KeyValue section_kv = appinfo.Children.Where( c => c.Name == section_key ).FirstOrDefault();
return section_kv;
}
static uint GetSteam3AppBuildNumber( uint appId, string branch )
{
if ( appId == INVALID_APP_ID )
return 0;
KeyValue depots = ContentDownloader.GetSteam3AppSection( appId, EAppInfoSection.Depots );
KeyValue branches = depots[ "branches" ];
KeyValue node = branches[ branch ];
if ( node == KeyValue.Invalid )
return 0;
KeyValue buildid = node[ "buildid" ];
if ( buildid == KeyValue.Invalid )
return 0;
return uint.Parse( buildid.Value );
}
static ulong GetSteam3DepotManifest( uint depotId, uint appId, string branch )
{
KeyValue depots = GetSteam3AppSection( appId, EAppInfoSection.Depots );
KeyValue depotChild = depots[ depotId.ToString() ];
if ( depotChild == KeyValue.Invalid )
return INVALID_MANIFEST_ID;
// Shared depots can either provide manifests, or leave you relying on their parent app.
// It seems that with the latter, "sharedinstall" will exist (and equals 2 in the one existance I know of).
// Rather than relay on the unknown sharedinstall key, just look for manifests. Test cases: 111710, 346680.
if ( depotChild[ "manifests" ] == KeyValue.Invalid && depotChild[ "depotfromapp" ] != KeyValue.Invalid )
{
uint otherAppId = depotChild["depotfromapp"].AsUnsignedInteger();
if ( otherAppId == appId )
{
// This shouldn't ever happen, but ya never know with Valve. Don't infinite loop.
Console.WriteLine( "App {0}, Depot {1} has depotfromapp of {2}!",
appId, depotId, otherAppId );
return INVALID_MANIFEST_ID;
}
steam3.RequestAppInfo( otherAppId );
return GetSteam3DepotManifest( depotId, otherAppId, branch );
}
var manifests = depotChild[ "manifests" ];
var manifests_encrypted = depotChild[ "encryptedmanifests" ];
if ( manifests.Children.Count == 0 && manifests_encrypted.Children.Count == 0 )
return INVALID_MANIFEST_ID;
var node = manifests[ branch ];
if ( branch != "Public" && node == KeyValue.Invalid )
{
var node_encrypted = manifests_encrypted[ branch ];
if ( node_encrypted != KeyValue.Invalid )
{
string password = Config.BetaPassword;
if ( password == null )
{
Console.Write( "Please enter the password for branch {0}: ", branch );
Config.BetaPassword = password = Console.ReadLine();
}
var encrypted_v1 = node_encrypted[ "encrypted_gid" ];
var encrypted_v2 = node_encrypted[ "encrypted_gid_2" ];
if ( encrypted_v1 != KeyValue.Invalid )
{
byte[] input = Util.DecodeHexString( encrypted_v1.Value );
byte[] manifest_bytes = CryptoHelper.VerifyAndDecryptPassword( input, password );
if ( manifest_bytes == null )
{
Console.WriteLine( "Password was invalid for branch {0}", branch );
return INVALID_MANIFEST_ID;
}
return BitConverter.ToUInt64( manifest_bytes, 0 );
}
else if ( encrypted_v2 != KeyValue.Invalid )
{
// Submit the password to Steam now to get encryption keys
steam3.CheckAppBetaPassword( appId, Config.BetaPassword );
if ( !steam3.AppBetaPasswords.ContainsKey( branch ) )
{
Console.WriteLine( "Password was invalid for branch {0}", branch );
return INVALID_MANIFEST_ID;
}
byte[] input = Util.DecodeHexString( encrypted_v2.Value );
byte[] manifest_bytes;
try
{
manifest_bytes = CryptoHelper.SymmetricDecryptECB( input, steam3.AppBetaPasswords[ branch ] );
}
catch ( Exception e )
{
Console.WriteLine( "Failed to decrypt branch {0}: {1}", branch, e.Message );
return INVALID_MANIFEST_ID;
}
return BitConverter.ToUInt64( manifest_bytes, 0 );
}
else
{
Console.WriteLine( "Unhandled depot encryption for depotId {0}", depotId );
return INVALID_MANIFEST_ID;
}
}
return INVALID_MANIFEST_ID;
}
if ( node.Value == null )
return INVALID_MANIFEST_ID;
return UInt64.Parse( node.Value );
}
static string GetAppOrDepotName( uint depotId, uint appId )
{
if ( depotId == INVALID_DEPOT_ID )
{
KeyValue info = GetSteam3AppSection( appId, EAppInfoSection.Common );
if ( info == null )
return String.Empty;
return info[ "name" ].AsString();
}
else
{
KeyValue depots = GetSteam3AppSection( appId, EAppInfoSection.Depots );
if ( depots == null )
return String.Empty;
KeyValue depotChild = depots[ depotId.ToString() ];
if ( depotChild == null )
return String.Empty;
return depotChild[ "name" ].AsString();
}
}
public static bool InitializeSteam3( string username, string password )
{
string loginKey = null;
if ( username != null && Config.RememberPassword )
{
_ = AccountSettingsStore.Instance.LoginKeys.TryGetValue( username, out loginKey );
}
steam3 = new Steam3Session(
new SteamUser.LogOnDetails()
{
Username = username,
Password = loginKey == null ? password : null,
ShouldRememberPassword = Config.RememberPassword,
LoginKey = loginKey,
LoginID = Config.LoginID ?? 0x534B32, // "SK2"
}
);
steam3Credentials = steam3.WaitForCredentials();
if ( !steam3Credentials.IsValid )
{
Console.WriteLine( "Unable to get steam3 credentials." );
return false;
}
cdnPool = new CDNClientPool( steam3 );
return true;
}
public static void ShutdownSteam3()
{
if (cdnPool != null)
{
cdnPool.Shutdown();
cdnPool = null;
}
if ( steam3 == null )
return;
steam3.TryWaitForLoginKey();
steam3.Disconnect();
}
public static async Task DownloadPubfileAsync( uint appId, ulong publishedFileId )
{
var details = steam3.GetPubfileItemInfo( appId, publishedFileId );
if ( details?.manifest_id > 0 )
{
await DownloadAppAsync( appId, appId, details.manifest_id, DEFAULT_BRANCH, null, null, null, false, true );
}
else
{
Console.WriteLine( "Unable to locate manifest ID for published file {0}", publishedFileId );
}
}
public static async Task DownloadAppAsync( uint appId, uint depotId, ulong manifestId, string branch, string os, string arch, string language, bool lv, bool isUgc )
{
// Load our configuration data containing the depots currently installed
string configPath = ContentDownloader.Config.InstallDirectory;
if (string.IsNullOrWhiteSpace(configPath))
{
configPath = DEFAULT_DOWNLOAD_DIR;
}
Directory.CreateDirectory(Path.Combine(configPath, CONFIG_DIR));
DepotConfigStore.LoadFromFile(Path.Combine(configPath, CONFIG_DIR, "depot.config"));
if ( steam3 != null )
steam3.RequestAppInfo( appId );
if ( !AccountHasAccess( appId ) )
{
if ( steam3.RequestFreeAppLicense( appId ) )
{
Console.WriteLine( "Obtained FreeOnDemand license for app {0}", appId );
// Fetch app info again in case we didn't get it fully without a license.
steam3.RequestAppInfo( appId, true );
}
else
{
string contentName = GetAppOrDepotName( INVALID_DEPOT_ID, appId );
throw new ContentDownloaderException( String.Format( "App {0} ({1}) is not available from this account.", appId, contentName ) );
}
}
var depotIDs = new List<uint>();
KeyValue depots = GetSteam3AppSection( appId, EAppInfoSection.Depots );
if ( isUgc )
{
var workshopDepot = depots["workshopdepot"].AsUnsignedInteger();
if (workshopDepot != 0)
depotId = workshopDepot;
depotIDs.Add( depotId );
}
else
{
Console.WriteLine( "Using app branch: '{0}'.", branch );
if ( depots != null )
{
foreach ( var depotSection in depots.Children )
{
uint id = INVALID_DEPOT_ID;
if ( depotSection.Children.Count == 0 )
continue;
if ( !uint.TryParse( depotSection.Name, out id ) )
continue;
if ( depotId != INVALID_DEPOT_ID && id != depotId )
continue;
if ( depotId == INVALID_DEPOT_ID )
{
var depotConfig = depotSection[ "config" ];
if ( depotConfig != KeyValue.Invalid )
{
if ( !Config.DownloadAllPlatforms &&
depotConfig["oslist"] != KeyValue.Invalid &&
!string.IsNullOrWhiteSpace( depotConfig["oslist"].Value ) )
{
var oslist = depotConfig["oslist"].Value.Split( ',' );
if ( Array.IndexOf( oslist, os ?? Util.GetSteamOS() ) == -1 )
continue;
}
if ( depotConfig["osarch"] != KeyValue.Invalid &&
!string.IsNullOrWhiteSpace( depotConfig["osarch"].Value ) )
{
var depotArch = depotConfig["osarch"].Value;
if ( depotArch != ( arch ?? Util.GetSteamArch() ) )
continue;
}
if ( !Config.DownloadAllLanguages &&
depotConfig["language"] != KeyValue.Invalid &&
!string.IsNullOrWhiteSpace( depotConfig["language"].Value ) )
{
var depotLang = depotConfig["language"].Value;
if ( depotLang != ( language ?? "english" ) )
continue;
}
if ( !lv &&
depotConfig["lowviolence"] != KeyValue.Invalid &&
depotConfig["lowviolence"].AsBoolean() )
continue;
}
}
depotIDs.Add( id );
}
}
if ( depotIDs == null || ( depotIDs.Count == 0 && depotId == INVALID_DEPOT_ID ) )
{
throw new ContentDownloaderException( String.Format( "Couldn't find any depots to download for app {0}", appId ) );
}
else if ( depotIDs.Count == 0 )
{
throw new ContentDownloaderException( String.Format( "Depot {0} not listed for app {1}", depotId, appId ) );
}
}
var infos = new List<DepotDownloadInfo>();
foreach ( var depot in depotIDs )
{
var info = GetDepotInfo( depot, appId, manifestId, branch );
if ( info != null )
{
infos.Add( info );
}
}
try
{
await DownloadSteam3Async( appId, infos ).ConfigureAwait( false );
}
catch ( OperationCanceledException )
{
Console.WriteLine( "App {0} was not completely downloaded.", appId );
throw;
}
}
static DepotDownloadInfo GetDepotInfo( uint depotId, uint appId, ulong manifestId, string branch )
{
if ( steam3 != null && appId != INVALID_APP_ID )
steam3.RequestAppInfo( ( uint )appId );
string contentName = GetAppOrDepotName( depotId, appId );
if ( !AccountHasAccess( depotId ) )
{
Console.WriteLine( "Depot {0} ({1}) is not available from this account.", depotId, contentName );
return null;
}
// Skip requesting an app ticket
steam3.AppTickets[ depotId ] = null;
if (manifestId == INVALID_MANIFEST_ID)
{
manifestId = GetSteam3DepotManifest(depotId, appId, branch);
if (manifestId == INVALID_MANIFEST_ID && branch != "public")
{
Console.WriteLine("Warning: Depot {0} does not have branch named \"{1}\". Trying public branch.", depotId, branch);
branch = "public";
manifestId = GetSteam3DepotManifest(depotId, appId, branch);
}
if (manifestId == INVALID_MANIFEST_ID)
{
Console.WriteLine("Depot {0} ({1}) missing public subsection or manifest section.", depotId, contentName);
return null;
}
}
uint uVersion = GetSteam3AppBuildNumber( appId, branch );
string installDir;
if ( !CreateDirectories( depotId, uVersion, out installDir ) )
{
Console.WriteLine( "Error: Unable to create install directories!" );
return null;
}
steam3.RequestDepotKey( depotId, appId );
if ( !steam3.DepotKeys.ContainsKey( depotId ) )
{
Console.WriteLine( "No valid depot key for {0}, unable to download.", depotId );
return null;
}
byte[] depotKey = steam3.DepotKeys[ depotId ];
var info = new DepotDownloadInfo( depotId, manifestId, installDir, contentName );
info.depotKey = depotKey;
return info;
}
private class ChunkMatch
{
public ChunkMatch( ProtoManifest.ChunkData oldChunk, ProtoManifest.ChunkData newChunk )
{
OldChunk = oldChunk;
NewChunk = newChunk;
}
public ProtoManifest.ChunkData OldChunk { get; private set; }
public ProtoManifest.ChunkData NewChunk { get; private set; }
}
private static async Task DownloadSteam3Async( uint appId, List<DepotDownloadInfo> depots )
{
ulong TotalBytesCompressed = 0;
ulong TotalBytesUncompressed = 0;
foreach ( var depot in depots )
{
ulong DepotBytesCompressed = 0;
ulong DepotBytesUncompressed = 0;
Console.WriteLine( "Downloading depot {0} - {1}", depot.id, depot.contentName );
CancellationTokenSource cts = new CancellationTokenSource();
cdnPool.ExhaustedToken = cts;
ProtoManifest oldProtoManifest = null;
ProtoManifest newProtoManifest = null;
string configDir = Path.Combine( depot.installDir, CONFIG_DIR );
ulong lastManifestId = INVALID_MANIFEST_ID;
DepotConfigStore.Instance.InstalledManifestIDs.TryGetValue( depot.id, out lastManifestId );
// In case we have an early exit, this will force equiv of verifyall next run.
DepotConfigStore.Instance.InstalledManifestIDs[ depot.id ] = INVALID_MANIFEST_ID;
DepotConfigStore.Save();
if ( lastManifestId != INVALID_MANIFEST_ID )
{
var oldManifestFileName = Path.Combine( configDir, string.Format( "{0}_{1}.bin", depot.id, lastManifestId ) );
if (File.Exists(oldManifestFileName))
{
byte[] expectedChecksum, currentChecksum;
try
{
expectedChecksum = File.ReadAllBytes(oldManifestFileName + ".sha");
}
catch (IOException)
{
expectedChecksum = null;
}
oldProtoManifest = ProtoManifest.LoadFromFile(oldManifestFileName, out currentChecksum);
if (expectedChecksum == null || !expectedChecksum.SequenceEqual(currentChecksum))
{
// We only have to show this warning if the old manifest ID was different
if (lastManifestId != depot.manifestId)
Console.WriteLine("Manifest {0} on disk did not match the expected checksum.", lastManifestId);
oldProtoManifest = null;
}
}
}
if ( lastManifestId == depot.manifestId && oldProtoManifest != null )
{
newProtoManifest = oldProtoManifest;
Console.WriteLine( "Already have manifest {0} for depot {1}.", depot.manifestId, depot.id );
}
else
{
var newManifestFileName = Path.Combine( configDir, string.Format( "{0}_{1}.bin", depot.id, depot.manifestId ) );
if ( newManifestFileName != null )
{
byte[] expectedChecksum, currentChecksum;
try
{
expectedChecksum = File.ReadAllBytes(newManifestFileName + ".sha");
}
catch (IOException)
{
expectedChecksum = null;
}
newProtoManifest = ProtoManifest.LoadFromFile(newManifestFileName, out currentChecksum);
if (newProtoManifest != null && (expectedChecksum == null || !expectedChecksum.SequenceEqual(currentChecksum)))
{
Console.WriteLine("Manifest {0} on disk did not match the expected checksum.", depot.manifestId);
newProtoManifest = null;
}
}
if ( newProtoManifest != null )
{
Console.WriteLine( "Already have manifest {0} for depot {1}.", depot.manifestId, depot.id );
}
else
{
Console.Write( "Downloading depot manifest..." );
DepotManifest depotManifest = null;
while ( depotManifest == null )
{
Tuple<CDNClient.Server, string> connection = null;
try
{
connection = await cdnPool.GetConnectionForDepot( appId, depot.id, CancellationToken.None );
depotManifest = await cdnPool.CDNClient.DownloadManifestAsync( depot.id, depot.manifestId,
connection.Item1, connection.Item2, depot.depotKey ).ConfigureAwait(false);
cdnPool.ReturnConnection( connection );
}
catch ( SteamKitWebRequestException e )
{
cdnPool.ReturnBrokenConnection( connection );
if ( e.StatusCode == HttpStatusCode.Unauthorized || e.StatusCode == HttpStatusCode.Forbidden )
{
Console.WriteLine( "Encountered 401 for depot manifest {0} {1}. Aborting.", depot.id, depot.manifestId );
break;
}
else
{
Console.WriteLine( "Encountered error downloading depot manifest {0} {1}: {2}", depot.id, depot.manifestId, e.StatusCode );
}
}
catch ( Exception e )
{
cdnPool.ReturnBrokenConnection( connection );
Console.WriteLine( "Encountered error downloading manifest for depot {0} {1}: {2}", depot.id, depot.manifestId, e.Message );
}
}
if ( depotManifest == null )
{
Console.WriteLine( "\nUnable to download manifest {0} for depot {1}", depot.manifestId, depot.id );
return;
}
byte[] checksum;
newProtoManifest = new ProtoManifest( depotManifest, depot.manifestId );
newProtoManifest.SaveToFile( newManifestFileName, out checksum );
File.WriteAllBytes( newManifestFileName + ".sha", checksum );
Console.WriteLine( " Done!" );
}
}
newProtoManifest.Files.Sort( ( x, y ) => string.Compare( x.FileName, y.FileName, StringComparison.Ordinal ) );
Console.WriteLine( "Manifest {0} ({1})", depot.manifestId, newProtoManifest.CreationTime );
if ( Config.DownloadManifestOnly )
{
StringBuilder manifestBuilder = new StringBuilder();
string txtManifest = Path.Combine( depot.installDir, string.Format( "manifest_{0}_{1}.txt", depot.id, depot.manifestId ) );
manifestBuilder.Append( string.Format( "{0}\n\n", newProtoManifest.CreationTime ) );
foreach ( var file in newProtoManifest.Files )
{
if ( file.Flags.HasFlag( EDepotFileFlag.Directory ) )
continue;
manifestBuilder.Append( string.Format( "{0}\n", file.FileName ) );
manifestBuilder.Append( string.Format( "\t{0}\n", file.TotalSize ) );
manifestBuilder.Append( string.Format( "\t{0}\n", BitConverter.ToString( file.FileHash ).Replace( "-", "" ) ) );
}
File.WriteAllText( txtManifest, manifestBuilder.ToString() );
continue;
}
ulong complete_download_size = 0;
ulong size_downloaded = 0;
string stagingDir = Path.Combine( depot.installDir, STAGING_DIR );
var filesAfterExclusions = newProtoManifest.Files.AsParallel().Where( f => TestIsFileIncluded( f.FileName ) ).ToList();
// Pre-process
filesAfterExclusions.ForEach( file =>
{
var fileFinalPath = Path.Combine( depot.installDir, file.FileName );
var fileStagingPath = Path.Combine( stagingDir, file.FileName );
if ( file.Flags.HasFlag( EDepotFileFlag.Directory ) )
{
Directory.CreateDirectory( fileFinalPath );
Directory.CreateDirectory( fileStagingPath );
}
else
{
// Some manifests don't explicitly include all necessary directories
Directory.CreateDirectory( Path.GetDirectoryName( fileFinalPath ) );
Directory.CreateDirectory( Path.GetDirectoryName( fileStagingPath ) );
complete_download_size += file.TotalSize;
}
} );
var semaphore = new SemaphoreSlim( Config.MaxDownloads );
var files = filesAfterExclusions.Where( f => !f.Flags.HasFlag( EDepotFileFlag.Directory ) ).ToArray();
var tasks = new Task[ files.Length ];
for ( var i = 0; i < files.Length; i++ )
{
var file = files[ i ];
var task = Task.Run( async () =>
{
cts.Token.ThrowIfCancellationRequested();
try
{
await semaphore.WaitAsync().ConfigureAwait( false );
cts.Token.ThrowIfCancellationRequested();
string fileFinalPath = Path.Combine( depot.installDir, file.FileName );
string fileStagingPath = Path.Combine( stagingDir, file.FileName );
// This may still exist if the previous run exited before cleanup
if ( File.Exists( fileStagingPath ) )
{
File.Delete( fileStagingPath );
}
FileStream fs = null;
List<ProtoManifest.ChunkData> neededChunks;
FileInfo fi = new FileInfo( fileFinalPath );
if ( !fi.Exists )
{
// create new file. need all chunks
fs = File.Create( fileFinalPath );
fs.SetLength( ( long )file.TotalSize );
neededChunks = new List<ProtoManifest.ChunkData>( file.Chunks );
}
else
{
// open existing
ProtoManifest.FileData oldManifestFile = null;
if ( oldProtoManifest != null )
{
oldManifestFile = oldProtoManifest.Files.SingleOrDefault( f => f.FileName == file.FileName );
}
if ( oldManifestFile != null )
{
neededChunks = new List<ProtoManifest.ChunkData>();
if ( Config.VerifyAll || !oldManifestFile.FileHash.SequenceEqual( file.FileHash ) )
{
// we have a version of this file, but it doesn't fully match what we want
var matchingChunks = new List<ChunkMatch>();
foreach ( var chunk in file.Chunks )
{
var oldChunk = oldManifestFile.Chunks.FirstOrDefault( c => c.ChunkID.SequenceEqual( chunk.ChunkID ) );
if ( oldChunk != null )
{
matchingChunks.Add( new ChunkMatch( oldChunk, chunk ) );
}
else
{
neededChunks.Add( chunk );
}
}
File.Move( fileFinalPath, fileStagingPath );
fs = File.Open( fileFinalPath, FileMode.Create );
fs.SetLength( ( long )file.TotalSize );
using ( var fsOld = File.Open( fileStagingPath, FileMode.Open ) )
{
foreach ( var match in matchingChunks )
{
fsOld.Seek( ( long )match.OldChunk.Offset, SeekOrigin.Begin );
byte[] tmp = new byte[ match.OldChunk.UncompressedLength ];
fsOld.Read( tmp, 0, tmp.Length );
byte[] adler = Util.AdlerHash( tmp );
if ( !adler.SequenceEqual( match.OldChunk.Checksum ) )
{
neededChunks.Add( match.NewChunk );
}
else
{
fs.Seek( ( long )match.NewChunk.Offset, SeekOrigin.Begin );
fs.Write( tmp, 0, tmp.Length );
}
}
}
File.Delete( fileStagingPath );
}
}
else
{
// No old manifest or file not in old manifest. We must validate.
fs = File.Open( fileFinalPath, FileMode.Open );
if ( ( ulong )fi.Length != file.TotalSize )
{
fs.SetLength( ( long )file.TotalSize );
}
neededChunks = Util.ValidateSteam3FileChecksums( fs, file.Chunks.OrderBy( x => x.Offset ).ToArray() );
}
if ( neededChunks.Count() == 0 )
{
size_downloaded += file.TotalSize;
Console.WriteLine( "{0,6:#00.00}% {1}", ( ( float )size_downloaded / ( float )complete_download_size ) * 100.0f, fileFinalPath );
if ( fs != null )
fs.Dispose();
return;
}
else
{
size_downloaded += ( file.TotalSize - ( ulong )neededChunks.Select( x => ( long )x.UncompressedLength ).Sum() );
}
}
foreach ( var chunk in neededChunks )
{
if ( cts.IsCancellationRequested ) break;
string chunkID = Util.EncodeHexString( chunk.ChunkID );
CDNClient.DepotChunk chunkData = null;
while ( !cts.IsCancellationRequested )
{
Tuple<CDNClient.Server, string> connection;
try
{
connection = await cdnPool.GetConnectionForDepot( appId, depot.id, cts.Token );
}
catch ( OperationCanceledException )
{
break;
}
DepotManifest.ChunkData data = new DepotManifest.ChunkData();
data.ChunkID = chunk.ChunkID;
data.Checksum = chunk.Checksum;
data.Offset = chunk.Offset;
data.CompressedLength = chunk.CompressedLength;
data.UncompressedLength = chunk.UncompressedLength;
try
{
chunkData = await cdnPool.CDNClient.DownloadDepotChunkAsync( depot.id, data,
connection.Item1, connection.Item2, depot.depotKey ).ConfigureAwait( false );
cdnPool.ReturnConnection( connection );
break;
}
catch ( SteamKitWebRequestException e )
{
cdnPool.ReturnBrokenConnection( connection );
if ( e.StatusCode == HttpStatusCode.Unauthorized || e.StatusCode == HttpStatusCode.Forbidden )
{
Console.WriteLine( "Encountered 401 for chunk {0}. Aborting.", chunkID );
cts.Cancel();
break;
}
else
{
Console.WriteLine( "Encountered error downloading chunk {0}: {1}", chunkID, e.StatusCode );
}
}
catch ( TaskCanceledException )
{
Console.WriteLine( "Connection timeout downloading chunk {0}", chunkID );
}
catch ( Exception e )
{
cdnPool.ReturnBrokenConnection( connection );
Console.WriteLine( "Encountered unexpected error downloading chunk {0}: {1}", chunkID, e.Message );
}
}
if ( chunkData == null )
{
Console.WriteLine( "Failed to find any server with chunk {0} for depot {1}. Aborting.", chunkID, depot.id );
cts.Cancel();
}
// Throw the cancellation exception if requested so that this task is marked failed
cts.Token.ThrowIfCancellationRequested();
TotalBytesCompressed += chunk.CompressedLength;
DepotBytesCompressed += chunk.CompressedLength;
TotalBytesUncompressed += chunk.UncompressedLength;
DepotBytesUncompressed += chunk.UncompressedLength;
fs.Seek( ( long )chunk.Offset, SeekOrigin.Begin );
fs.Write( chunkData.Data, 0, chunkData.Data.Length );
size_downloaded += chunk.UncompressedLength;
}
fs.Dispose();
Console.WriteLine( "{0,6:#00.00}% {1}", ( ( float )size_downloaded / ( float )complete_download_size ) * 100.0f, fileFinalPath );
}
finally
{
semaphore.Release();
}
} );
tasks[ i ] = task;
}
await Task.WhenAll( tasks ).ConfigureAwait( false );
DepotConfigStore.Instance.InstalledManifestIDs[ depot.id ] = depot.manifestId;
DepotConfigStore.Save();
Console.WriteLine( "Depot {0} - Downloaded {1} bytes ({2} bytes uncompressed)", depot.id, DepotBytesCompressed, DepotBytesUncompressed );
}
Console.WriteLine( "Total downloaded: {0} bytes ({1} bytes uncompressed) from {2} depots", TotalBytesCompressed, TotalBytesUncompressed, depots.Count );
}
}
}